Search found 31 matches

by Whales
Wed Sep 05, 2012 8:01 pm UTC
Forum: Troubleshooting
Topic: Some quick questions...
Replies: 1
Views: 2505

Re: Some quick questions...

1) Try idling in IRC at #unvanquished on freenode. People will organize games there if they're going to be playing. 2) I don't think the bot library is included in the client download, as it's rather large and somewhat buggy. 3) Ingame, you can use the commands "/cmdlist" and "/cvarli...
by Whales
Wed Sep 05, 2012 7:55 pm UTC
Forum: Ideas & Suggestions
Topic: Steam Considerations?
Replies: 42
Views: 36317

Re: Steam Considerations?

It's specifically stated in Steam's TOS that Open Source projects are not allowed. As you can see by the massive number of game devs ravenously attempting to get included on Steam, I don't think asking is going to help. Unvanquished cannot be and never will be on Steam until either: 1) Steam changes...
by Whales
Wed Sep 05, 2012 7:43 pm UTC
Forum: Ideas & Suggestions
Topic: Ballgun | Plasma Shotgun
Replies: 21
Views: 15144

Re: Ballgun | Plasma Shotgun

Pulse rifle is very underrated and doesn't need a replacement really. I think it just needs more people using it. This is very true. With the projectile speed buff that the pulse got in GPP, it's truly an excellent choice for a high-dps weapon with a high skill cap. I think the idea of a weapon tha...
by Whales
Mon Sep 03, 2012 2:42 am UTC
Forum: Concepts
Topic: Granger (1)
Replies: 12
Views: 9350

Re: Granger Danger

Ishq wrote:

Image

This should be given more space.

What can I do to give this the most public exposure possible?

by Whales
Tue Aug 14, 2012 9:29 pm UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 19121

Re: Female Trooper - Silhouette Concept Art

I'm a fan of 3 and 9.

In general, I feel like short, functional hair will be the best choice for both sensibility and model aesthetics.
I like the idea of 9, with the mechanical elements, but I'm not sure how it fits in with the entire "fighting clones" backstory.

by Whales
Sat Aug 04, 2012 11:49 am UTC
Forum: Ideas & Suggestions
Topic: Unvanquished Perk System :D (please read all)
Replies: 24
Views: 19394

Re: Unvanquished Perk System :D (please read all)

There's a distinction between being bold and making extremely awkward gameplay changes just for the sake of change. A bold step might be to make a properly designed alien class or weapon and test it carefully. I don't think "vampire mode" or any other suggestion in this thread is a good i...
by Whales
Mon Jul 23, 2012 9:34 am UTC
Forum: General Discussion
Topic: Score vs Frags/Kills
Replies: 35
Views: 27059

Re: Score vs Frags/Kills

Have you seen the N7 mod, RE: the evos/creds? (Evos are given based on the amount of creds an opponent has. That means that killing Lucid gives you more evos than killing me.) I dislike this idea. It punishes players who do well by making death even harsher if they do well. That sounded awfully lib...
by Whales
Sun Jul 22, 2012 12:27 am UTC
Forum: General Discussion
Topic: Score vs Frags/Kills
Replies: 35
Views: 27059

Re: Score vs Frags/Kills

I like the idea of score being 4 for a basic kill (dretch, naked human) and increasing from there. Perhaps increasing in a linear amount depending on evos/credits spent on the player who was killed, roughly 1 point per 400 credits or 1 evo. 8 for turrets, medi, DC and repeater; 10 for nodes, arm and...
by Whales
Fri Jun 29, 2012 9:59 pm UTC
Forum: Troubleshooting
Topic: help jesus
Replies: 7
Views: 6302

Re: help jesus

The stretching has been fixed, but the granger still lives in a world of darkness.

by Whales
Fri Jun 29, 2012 5:30 pm UTC
Forum: Troubleshooting
Topic: help jesus
Replies: 7
Views: 6302

help jesus

Image
dear god what is this

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so yellow my brain

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the granger lives in a sick twisted world

Image
D: