I'm pretty sure everyone's aliased as Sonic at least once lol, it's not exactly original.
Search found 216 matches
- Tue Sep 04, 2012 11:41 pm UTC
- Forum: Community
- Topic: Gentlemen's tremulous clan .gm
- Replies: 4
- Views: 5371
- Tue Sep 04, 2012 11:40 pm UTC
- Forum: General Discussion
- Topic: General Feedback, competitive vs casual
- Replies: 17
- Views: 11959
Re: General Feedback, competitive vs casual
If you're doing a scrim with uneven numbers. It's not really a scrim. (team that cannot provide enough players lose) I'm not sure about you but I enjoy scrims whether we win or lose (Obviously they're better if you win). Mainly because it's a lot more competitive and you get to try out different str...
- Mon Sep 03, 2012 1:23 am UTC
- Forum: General Discussion
- Topic: General Feedback, competitive vs casual
- Replies: 17
- Views: 11959
Re: General Feedback, competitive vs casual
StalKermit wrote:Tremulous has competitive play?
Scrims?
- Fri Aug 31, 2012 2:14 pm UTC
- Forum: Concepts
- Topic: Granger (1)
- Replies: 12
- Views: 8305
Re: Granger Danger
Qrntz wrote:okay what
You kinda had to be on the IRC at the time to get it.
- Fri Aug 31, 2012 5:50 am UTC
- Forum: Concepts
- Topic: Granger (1)
- Replies: 12
- Views: 8305
Granger (1)
This Granger means srs bsns
Also a bonus pic per Ishq's request http://i.imgur.com/yI53Z.png
- Tue Aug 28, 2012 11:50 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 127486
Re: Small ideas & miscellaneous suggestions!
Hm; I was thinking that the web would be low visibility, and it would slow down the first human that walked through it for 15-30 seconds. The idea here being to get the human to unwittingly walk through it, and then become an easy target for my dretch. The web should last 30-60 seconds and the weap...
- Tue Aug 28, 2012 11:44 pm UTC
- Forum: Ideas & Suggestions
- Topic: Helmet & Radar
- Replies: 5
- Views: 5165
Re: Helmet & Radar
If we did the sound thing we'd need to add walking sounds to dretch + lisk (which would upset a few people). I personally don't think there is anything wrong with the helmet and how it currently works, especially with the aliens flexibility in building. The amount of times I've managed to find the l...
- Tue Aug 28, 2012 3:16 am UTC
- Forum: Ideas & Suggestions
- Topic: Proposal: Vulture
- Replies: 18
- Views: 13630
Re: Proposal: Vulture
Despite the fact that the aliens are... aliens, it does not change the nature that they are of a similar species, at least in the same phylum of similar characteristics of arthropods. Of this, the wings in above concepts seem to be of an amphibious, aquatic or mammal class nature, instead, it shoul...
- Mon Aug 27, 2012 6:43 am UTC
- Forum: Ideas & Suggestions
- Topic: Proposal: Vulture
- Replies: 18
- Views: 13630
Re: Proposal: Vulture
my 2-cents
- Sat Aug 25, 2012 4:27 am UTC
- Forum: General Discussion
- Topic: General Feedback, competitive vs casual
- Replies: 17
- Views: 11959
Re: General Feedback, competitive vs casual
The best way for you to how competitive v casual games are played would be for you to spectate a game or a scrim (not a game filled with bots). It would be much easier to explain in-game than out (giving tips, strategies etc)