Search found 77 matches

by JBiscuitz
Thu Aug 09, 2012 3:55 am UTC
Forum: Troubleshooting
Topic: No Servers?
Replies: 6
Views: 5894

No Servers?

None of the official servers are showing up when I launch unvanquished. I just updated to 6.0 and the only server I see is Knights of Reason. Soooo I guess i'll be on KoR? xD Help is appreciated. EDIT: just tried connecting to KoR. I am given the message "awaiting challenge (counts)" and &...
by JBiscuitz
Wed Aug 08, 2012 8:26 pm UTC
Forum: Ideas & Suggestions
Topic: TK Compensation
Replies: 23
Views: 17971

Re: TK Compensation

True. Maybe it could be ((tk damage/total hp)*evos for that form)/2 It would probably have to be converted to a percentage. Doing 10 damage to a goon would yield 5 evos and doing 100a damage to a human would yield 50 creds. How about IF=more than 50% max life all creds/evos received. IF=less than 5...
by JBiscuitz
Wed Aug 08, 2012 6:31 pm UTC
Forum: Ideas & Suggestions
Topic: TK Compensation
Replies: 23
Views: 17971

Re: TK Compensation

I hate TK. We all do. However, what sucks even more is (finally) getting enough evos for a goon, and then getting sniped/chomped by a mate only 5 seconds into combat. I propose that some of the lost evos/credits be recovered and given back to the victim, instead of being lost. I think 50% is a good...
by JBiscuitz
Tue Aug 07, 2012 8:48 pm UTC
Forum: Ideas & Suggestions
Topic: Small ideas & miscellaneous suggestions!
Replies: 183
Views: 127628

Re: Small ideas & miscellaneous suggestions!

I do like the idea of heavy armor. Thumbs up. Perhaps a slight movement speed reduction to go with it? Battlesuit stomps +1 (idea is to have small area of effect for damage i assume?) On the thought of the battlesuit, perhaps when jumping from a certain height an auto stomp takes effect? And give ba...
by JBiscuitz
Sun Aug 05, 2012 5:34 pm UTC
Forum: General Discussion
Topic: Have an idea? Read this first! General guidelines and FAQ
Replies: 6
Views: 5932

Re: Have an idea? Read this first! General guidelines and FAQ

Well, here's the issue with multiple voice packs. You'd have to make entirely different voice chat commands that all say the exact same thing, and it would make the download absolutely gigantic. However, we do plan on giving the humans multiple taunts, selected at random. They won't say "come ...
by JBiscuitz
Sun Aug 05, 2012 2:17 pm UTC
Forum: General Discussion
Topic: Have an idea? Read this first! General guidelines and FAQ
Replies: 6
Views: 5932

Re: Have an idea? Read this first! General guidelines and FAQ

StalKermit wrote:

And here I was thinking that clones were carbon copies of one another...

Don't act like you didn't understand what i was aiming at.

Thanks grammar/language/spell BOT.

by JBiscuitz
Sun Aug 05, 2012 12:42 pm UTC
Forum: General Discussion
Topic: Have an idea? Read this first! General guidelines and FAQ
Replies: 6
Views: 5932

Re: Have an idea? Read this first! General guidelines and FAQ

In response to the female model, when this time comes around if you need any voice work recorded for the taunts/grunts/ whatever else, im sure i could convince my wife to do it if there is no one else in line willing to do so. And on a side note, are there any plans to have multiple sets of voices r...
by JBiscuitz
Sun Aug 05, 2012 12:29 pm UTC
Forum: Ideas & Suggestions
Topic: Small ideas & miscellaneous suggestions!
Replies: 183
Views: 127628

Re: Small ideas & miscellaneous suggestions!

I would still really love to see a stage 3 marauder. As this is my preferred class a minor power/health boost in s3 would be a great way to spend the evos. As for extra abilities, perhaps stage 2 zap would revert to the old hold to do max damage and stage 3 would receive the current instant damage z...
by JBiscuitz
Sat Aug 04, 2012 2:19 am UTC
Forum: Off-topic
Topic: weed wacking woes
Replies: 2
Views: 3338

weed wacking woes

sigh as of wednesday 1st, i was doing a lot of yardwork and i snagged my internet cable with the weed wacker. After countless hours of talking to my ISP, i will not be having service again until wednesday 8th. So in essence, i will only be able to acces the internet via mobile...and since there is ...
by JBiscuitz
Tue Jul 31, 2012 4:45 pm UTC
Forum: General Discussion
Topic: new human animations
Replies: 47
Views: 35975

Re: new human animations

When you are in combat situation, the weapon should be constantly at shoulder; regardless of whether you are running or not. If switching animations in the middle of combat is a problem, there could be a timer for the weapon to be at shoulder position. If you continue firing within that time, the a...