Search found 959 matches

by Ishq
Mon Jun 27, 2016 8:26 pm UTC
Forum: Feedback
Topic: More "fun" experience with reactionary "tool"-chains...
Replies: 3
Views: 14564

Re: More "fun" experience with reactionary "tool"-chains...

It's depressing when Debian stable is ahead of said popular distributions. Meh.

by Ishq
Mon Jun 20, 2016 11:04 pm UTC
Forum: Animations
Topic: dragoon
Replies: 34
Views: 56073

Re: dragoon

Nice!

by Ishq
Sun May 22, 2016 10:53 pm UTC
Forum: Off-topic
Topic: the granger secretly has white eyes
Replies: 2
Views: 23378

Re: the granger secretly has white eyes

Conspiracy!

by Ishq
Wed Apr 13, 2016 9:36 pm UTC
Forum: Off-topic
Topic: Non-human intelligence is here!
Replies: 4
Views: 25406

Re: Non-human intelligence is here!

Image

by Ishq
Sat Mar 05, 2016 10:01 am UTC
Forum: Ideas & Suggestions
Topic: Package
Replies: 14
Views: 16705

Re: Package

Nice thanks!

by Ishq
Fri Feb 26, 2016 8:54 pm UTC
Forum: Ideas & Suggestions
Topic: Package
Replies: 14
Views: 16705

Re: Package

I agree. Eventually, it would be nice to get support for each distro in its own package. We hope to garner enough interest to pick up a maintainer for each distro. We currently have AUR packages for Arch Linux which are very nice to get the game running.

by Ishq
Tue Feb 23, 2016 1:41 am UTC
Forum: Troubleshooting
Topic: Local Server: Segment Fault
Replies: 12
Views: 20654

Re: Local Server: Segment Fault

Yeha, it will probably happen on all maps. By "ready up", I mean at the end of the map and you click, a green checkmark appears next to your name saying you're ready to move onto the next map.

by Ishq
Mon Feb 22, 2016 9:14 pm UTC
Forum: Troubleshooting
Topic: Local Server: Segment Fault
Replies: 12
Views: 20654

Re: Local Server: Segment Fault

I forgot to ask this question before, but doesn't it matter when you click stop server when the game ends? Do you click to "ready up" first?

by Ishq
Mon Feb 22, 2016 5:24 am UTC
Forum: Troubleshooting
Topic: Local Server: Segment Fault
Replies: 12
Views: 20654

Re: Local Server: Segment Fault

Can you reproduce this 100% of the time? I cannot reproduce this on master. Some things we can try: Does pressing stop server cause the crash before you win the game. Does it happen for both teams? (You can quickly end the game with /alienWin or /humanWin).

by Ishq
Mon Feb 22, 2016 4:59 am UTC
Forum: Troubleshooting
Topic: Local Server: Segment Fault
Replies: 12
Views: 20654

Re: Local Server: Segment Fault

Awesome detailed repro instructions. Thanks!