I can confirm that the string has been corrected.
About the translation, the strings :
110 (2x)
111 (4x)
and 112 ( 6x)
are not util to translate no ?
and the string from 237 to 244 are repeating no ?
I can confirm that the string has been corrected.
About the translation, the strings :
110 (2x)
111 (4x)
and 112 ( 6x)
are not util to translate no ?
and the string from 237 to 244 are repeating no ?
dans le fichier d'installation de unvanquished il y a un fichier daemonded.i386 lance le een terminal pour voir si ça marche
I have more than 2Gb on my mother computer and that crash.
Else, when do you think add the auto detection of type of openGL ?
I think I will try to compile unvanquished for see if it work.
Hello,
on the string 433,
we have : 3speclock: 7$1$7 blocked team-change for $2$7 for $3$$4t$\n
you would say : 3speclock: 7$1$7 blocked team-change for $2$7 for $3$$4t$\n no ?
Essaye de lancer le daemon.i386 dans un terminal pour voir ;)
Sinon attend la 0.8 pour voir.
Ishq wrote:Try running with +set cl_renderer GL
When I try that I have :
execing default.cfg
execing profiles/gnales/autogen.cfg
execing profiles/gnales/autoexec.cfg
couldn't exec profiles/gnales/autoexec.cfg
Hunk data failed to allocate 512MB
Hunk data failed to allocate 512MB
I think I wait for beta 0.8 ;)
Nice job guy.
I need it, can't wait for 4 November ><
Quand tu le lance depuis le terminal tu n'a pas d'erreurs ?
Sinon essaye le lanceur de la version vanilla pour voir.
Ok I correct that when I have the time ;) (I think this week)
@velociostrich : thank to you for making this nice game ^^