Search found 184 matches
- Wed Nov 07, 2012 12:55 am UTC
- Forum: Feedback
- Topic: game speed is way too fast
- Replies: 18
- Views: 39133
Re: game speed is way too fast
- Tue Nov 06, 2012 5:06 pm UTC
- Forum: General Discussion
- Topic: Alpha 9 is ready!
- Replies: 40
- Views: 37407
Re: Alpha 9 is ready!
kharnov wrote:I don't post these announcements on the forum. A script on the site does it automatically.
You could always edit the post afterwards and copy-and-paste the content in?
- Tue Nov 06, 2012 2:38 am UTC
- Forum: Ideas & Suggestions
- Topic: survival gameplay
- Replies: 12
- Views: 11018
Re: survival gameplay
- Tue Nov 06, 2012 1:05 am UTC
- Forum: Troubleshooting
- Topic: Syscall ABI mismatch (Alpha 9)
- Replies: 3
- Views: 3699
Re: Syscall ABI mismatch (Alpha 9)
Yes, the target was just re-named in CMake.
- Mon Nov 05, 2012 6:43 pm UTC
- Forum: Community Development
- Topic: Shotgun Sights
- Replies: 7
- Views: 6927
Re: Shotgun Sights
- Mon Nov 05, 2012 6:34 pm UTC
- Forum: Feedback
- Topic: game speed is way too fast
- Replies: 18
- Views: 39133
Re: game speed is way too fast
This is not an uncommon complaint. I could see a separate newbie server with slower gamespeed being helpful.
- Mon Nov 05, 2012 6:23 pm UTC
- Forum: General Discussion
- Topic: Couple of questions about unvanquished
- Replies: 9
- Views: 7082
Re: Couple of questions about unvanquished
- Fri Nov 02, 2012 1:08 pm UTC
- Forum: Level Design
- Topic: Unvanquished: Thunder Trailer
- Replies: 6
- Views: 7066
Re: Unvanquished: Thunder Trailer
Nice trailer! I think the end logo would look cool if you applied some kind of gaussian blur ("bloom" effect) to it.
Now I just need to finish working on all those map models I said I would....
- Fri Nov 02, 2012 4:32 am UTC
- Forum: Ideas & Suggestions
- Topic: Alien Bases that look like Alien Bases
- Replies: 13
- Views: 11008
Re: Alien Bases that look like Alien Bases
- Fri Nov 02, 2012 4:16 am UTC
- Forum: General Discussion
- Topic: html page typo
- Replies: 15
- Views: 13304
Re: html page typo
I see no typo, and JSLint agrees with me. The only reasonable faults of that code is the missing radix argument to usages of parseInt.