Search found 275 matches

by Anomalous
Tue Oct 08, 2013 10:10 pm UTC
Forum: Troubleshooting
Topic: Rapidly flickering screen + overheating GPU
Replies: 2
Views: 2993

Re: Rapidly flickering screen + overheating GPU

It sounds like you have failing or faulty hardware… not our problem, even if it did start while Unvanquished was running. :frown:

by Anomalous
Tue Oct 08, 2013 9:45 pm UTC
Forum: General Discussion
Topic: Here's Alpha 20!
Replies: 14
Views: 13495

Re: Here's Alpha 20!

The unvanquished .debs depend on libsdl2-2.0-0 where available, libsdl1.2debian otherwise. At present, SDL 2 is, regarding Debian, Ubuntu and derivatives, so far as I'm aware, only found in Debian testing and unstable and Ubuntu 13.10; it seems likely that you'll be using 1.2.

by Anomalous
Tue Oct 08, 2013 9:30 pm UTC
Forum: Troubleshooting
Topic: Unvanquished won't start on Mac OS X
Replies: 8
Views: 7734

Re: Unvanquished won't start on Mac OS X

That first log file smells of missing pakJ.pk3.

by Anomalous
Mon Oct 07, 2013 8:48 am UTC
Forum: General Discussion
Topic: Here's Alpha 20!
Replies: 14
Views: 13495

Here's Alpha 20!

Here's our twentieth alpha release! Read on for what's new… Stages? Who needs stages?We've removed stages! In their place, upgrades, weapons and alien forms have unlock thresholds; the current state is shown in a bar along the lower edge of the game window, with markers indicating unlock (or re-lock...
by Anomalous
Mon Sep 30, 2013 4:27 pm UTC
Forum: Ideas & Suggestions
Topic: Unvanquished Gameplay Pet Peeves
Replies: 2
Views: 3123

Re: Unvanquished Gameplay Pet Peeves

Yes – we should try increasing buildings' health by between 25% and 50%, maybe also faster repair (rate should, at least, be increased so repair takes, on average, no more time than at present). Builder defence is the other main problem that I've seen – this often needs either campers or better base...
by Anomalous
Mon Sep 23, 2013 3:15 pm UTC
Forum: Community
Topic: Development Game [ 2013-09-22 ]
Replies: 2
Views: 4134

Re: Development Game [ 2013-09-22 ]

The inventory could be a list of all equipment and/or classes… You have the item – shown as is currently. Item is unlocked (but you don't have it) – greyed out. Item is locked – add a padlock symbol (even if you currently have it). Item is incompatible with what you currently have – add ✗ or ⚠. (Ite...
by Anomalous
Fri Sep 13, 2013 6:57 pm UTC
Forum: Ideas & Suggestions
Topic: geoiplookup command
Replies: 3
Views: 3758

Re: geoiplookup command

We also now have /listgeoip. Mostly, it's admin who have access to this, though.

by Anomalous
Fri Sep 13, 2013 12:26 am UTC
Forum: Ideas & Suggestions
Topic: geoiplookup command
Replies: 3
Views: 3758

Re: geoiplookup command

Part of what's needed is now implemented and is active on the dev server – you'll normally see connecting players shown as “player connected from country”.

by Anomalous
Wed Sep 11, 2013 1:12 pm UTC
Forum: General Discussion
Topic: New forum!
Replies: 21
Views: 18404

Re: New forum!

I've just had a look – it requires alteration of the installed files, which conflicts with being able to install updates. It looks like it only makes minor changes in includes/message_parser.php - Would it be possible to just patch this one file, and then keep a backup copy to overwrite it if any u...