Search found 56 matches
- Tue Oct 22, 2013 11:59 am UTC
- Forum: Community Development
- Topic: Turret concept
- Replies: 6
- Views: 7603
Re: Turret concept
Its just some examples of things i've worked on, food for thought. The 'breeder' post was just an example of a working spider. It was a quick test to see if i can get md5 assets working inside the engine. Noone said this was gloom or that you had to use it. Scheesh! This is 'Community Creations', ri...
- Tue Oct 22, 2013 12:08 am UTC
- Forum: Community Development
- Topic: moonbase map concept
- Replies: 57
- Views: 77745
Re: moonbase map concept
Yup just another lost d3/q3/qf/etc map i was working on
The last sshot is a new reboot. The first 3 sshots are pure netradiant brushwork, with ase walkways, the transporter is also a model.
- Mon Oct 21, 2013 11:53 pm UTC
- Forum: Community Development
- Topic: Breeder concept
- Replies: 0
- Views: 3570
Breeder concept
This breeder is a test, fully animated walk/run/runleft/runrt/walkleft/walkrt/idle/attack/crouch etc... the model itself needs some tuning but its ready for md5
- Mon Oct 21, 2013 11:51 pm UTC
- Forum: Community Development
- Topic: moonbase map concept
- Replies: 57
- Views: 77745
Re: moonbase map concept
More...
- Mon Oct 21, 2013 11:49 pm UTC
- Forum: Community Development
- Topic: moonbase map concept
- Replies: 57
- Views: 77745
moonbase map concept
Another something to spark the imagination
- Mon Oct 21, 2013 11:06 pm UTC
- Forum: Community Development
- Topic: Turret concept
- Replies: 6
- Views: 7603
Turret concept
Just something I was playing with...