Search found 245 matches

by Gireen
Thu May 03, 2012 11:17 am UTC
Forum: Ideas & Suggestions
Topic: Minimap idea
Replies: 10
Views: 11713

Re: Minimap idea

I don't see a different if a Player runs there or pointing there. He could say enemy's base is on the other end of the map. Another thing, Mappers could add more information's to a Minimap. Like Ingar on Procyon http://dl.dropbox.com/u/69722937/mm-pr.jpg http://ingar.satgnu.net/tremulous/procyon.html
by Gireen
Thu May 03, 2012 8:52 am UTC
Forum: Ideas & Suggestions
Topic: Minimap idea
Replies: 10
Views: 11713

Re: Minimap idea

i dont know if drawing on the map would be a good idea. But the VSay commands could interact with the minimap. Wen a Player says enemyisnear there could be image drawed on the map where his cross hair pointing to.

by Gireen
Thu May 03, 2012 8:44 am UTC
Forum: General Discussion
Topic: Evolution UI
Replies: 15
Views: 13771

Re: Evolution UI

the mock-up looks really nice. But i think it is to complicated/not so intuitive to understand. Here is my interpretation of the idea: http://unvanquished.de/wp-content/uploads/2012/05/evo-300x168.jpg A model and text can be placed on the left and right side. I hope i dont must explain more. We got ...
by Gireen
Wed Apr 25, 2012 5:14 pm UTC
Forum: Ideas & Suggestions
Topic: Minimap idea
Replies: 10
Views: 11713

Re: Minimap idea

The images are just to illustrate how it could look. I made a Screenshot of Sirius from outside the Map for these Images. I'm sure Mappers got better ways to create images of Map's. To implement this in the game the Code would not much different to the Human Helmet except the dots are placed on a 2d...
by Gireen
Wed Apr 25, 2012 2:44 pm UTC
Forum: Community Development
Topic: Unvanquished title/face
Replies: 7
Views: 7845

Re: Unvanquished title/face

It is rly abstract. The many different angels on the letters makes them restless.
The tension between the Sifi and Chaos is to strong.
But the "uishe" part remind on something like old Arcade games. :D

by Gireen
Wed Apr 25, 2012 2:34 pm UTC
Forum: Community Development
Topic: Unvanquished icons
Replies: 3
Views: 5242

Re: Unvanquished icons

correct.
The Rant looks Cool.
But as Icon its not so useful. Wen he is scaled down it is only a dot. In that way the Q is better but stays a Q.

by Gireen
Wed Apr 25, 2012 2:27 pm UTC
Forum: Community Development
Topic: Battery Pack WIP
Replies: 5
Views: 6205

Re: Battery Pack WIP

how does Human wear it? (where is the up )

by Gireen
Wed Apr 25, 2012 2:23 pm UTC
Forum: Ideas & Suggestions
Topic: Minimap idea
Replies: 10
Views: 11713

Minimap idea

A minimap would help to orientate on a new Map or just to find the new base or Teammates. The idea is that Mappers add a top view Image of the Map to the Map like the Levelshot. In the Game is the Players position Shown with a White dot. Other Humans are Blue dots. If a Human is higher your position...
by Gireen
Thu Mar 22, 2012 5:10 pm UTC
Forum: Community Development
Topic: Unvanquished Banners
Replies: 22
Views: 23378

Re: Unvanquished Banners

Virus: A animation of what? A Breakdance Battle betwean Human and Granger? kharnov: How Large and with what? The other model with good Images is the Dretch. your face: I got this versions with other Fonts http://img7.imagebanana.com/img/yl2pe1vw/3.png http://img7.imagebanana.com/img/1qc5rfkc/2.jpg h...
by Gireen
Mon Mar 19, 2012 7:53 pm UTC
Forum: Community Development
Topic: Unvanquished Banners
Replies: 22
Views: 23378

Unvanquished Banners

Image

Image

Image

Image

:)