Search found 959 matches
- Tue Dec 29, 2015 1:17 pm UTC
- Forum: General Discussion
- Topic: Dev. Question How to change player orientation?
- Replies: 4
- Views: 9833
Re: Dev. Question How to change player orientation?
- Mon Dec 28, 2015 2:29 am UTC
- Forum: Level Design
- Topic: New advanced map editor for Quake engines: TrenchBroom
- Replies: 45
- Views: 99104
- Sat Dec 19, 2015 10:58 pm UTC
- Forum: Ideas & Suggestions
- Topic: Improved /revert command
- Replies: 1
- Views: 3336
Re: Improved /revert command
- Sat Dec 19, 2015 10:24 pm UTC
- Forum: General Discussion
- Topic: SITE UPGRADE
- Replies: 19
- Views: 38113
Re: SITE UPGRADE
Hm, as soon as you lose your browser session, you will be logged out. I'll see what I can do.
- Fri Dec 18, 2015 6:09 pm UTC
- Forum: General Discussion
- Topic: SITE UPGRADE
- Replies: 19
- Views: 38113
Re: SITE UPGRADE
Which site upgrade?
- Thu Nov 26, 2015 9:42 pm UTC
- Forum: General Discussion
- Topic: Installation in Ubuntu/linux mint
- Replies: 5
- Views: 6936
Re: Installation in Ubuntu/linux mint
Make sure you extract the linux64.zip. Further, the .nexe files are not windows executables, they are NaCl executables, which are platform agnostic.
- Sun Nov 15, 2015 10:59 pm UTC
- Forum: General Discussion
- Topic: Installation in Ubuntu/linux mint
- Replies: 5
- Views: 6936
Re: Installation in Ubuntu/linux mint
You should be able to just run ./daemon to run the game.
- Mon Oct 26, 2015 12:19 am UTC
- Forum: Feedback
- Topic: Devgames 2015-10-25
- Replies: 0
- Views: 13296
Devgames 2015-10-25
- Fri Oct 23, 2015 7:51 pm UTC
- Forum: Animations
- Topic: Battlesuit
- Replies: 85
- Views: 1002452
Re: Battlesuit
Awesome. I think we add the leanback animation when we combine the leg and torso skeletons. Need to dig deeper. I'm about > < this close to rewriting the animation code, but I won't because it will take too much time and I'll lose interest half way through.
- Fri Oct 23, 2015 7:49 am UTC
- Forum: Animations
- Topic: Battlesuit
- Replies: 85
- Views: 1002452
Re: Battlesuit
Animations look nice. Still haven't figured out where the player leans.