When you metioned reticle I thought you meant the actual physical one. Crosshairs are cg_crosshair and there's a size cvar somewhere I think. Do /cvarlist cross* and you should find it.
Search found 1019 matches
- Sat Nov 30, 2013 12:05 pm UTC
- Forum: Troubleshooting
- Topic: Reticule not visible on HUD
- Replies: 7
- Views: 7048
- Fri Nov 29, 2013 6:38 am UTC
- Forum: General Discussion
- Topic: libRocket
- Replies: 14
- Views: 13869
Re: libRocket
- Fri Nov 29, 2013 6:22 am UTC
- Forum: Troubleshooting
- Topic: Reticule not visible on HUD
- Replies: 7
- Views: 7048
Re: Reticule not visible on HUD
JOURNEYMAN wrote:On my Linux laptop, I can't see reticules for any of the weapons or alien classes. I checked the menu options and the cvars but they all have reticules turned on but not visible on my HUD.
Do you mean crosshairs, like cg_crosshair or do you mean like the weapon's sights (cg_Drawgun)?
- Fri Nov 29, 2013 6:21 am UTC
- Forum: Off-topic
- Topic: MERRY THANKSGIVING
- Replies: 5
- Views: 7611
Re: MERRY THANKSGIVING
granger eats turkey, shrinks into a basilisk
- Fri Nov 29, 2013 6:20 am UTC
- Forum: General Discussion
- Topic: Flamethrower
- Replies: 16
- Views: 16295
Re: Flamethrower
- Thu Nov 28, 2013 12:16 pm UTC
- Forum: Off-topic
- Topic: Coders Wanted for Cuboid Resurrection
- Replies: 14
- Views: 15774
Re: Armour Calcs
- Thu Nov 28, 2013 12:14 pm UTC
- Forum: General Discussion
- Topic: IQM
- Replies: 10
- Views: 11704
Re: IQM
I've wondered whether modern game engines usually create their own model formats or not...
- Thu Nov 28, 2013 12:13 pm UTC
- Forum: General Discussion
- Topic: Demographics data
- Replies: 4
- Views: 5153
Re: Demographics data
- Wed Nov 27, 2013 2:06 am UTC
- Forum: General Discussion
- Topic: Merge of the first batch of engine-upgrade changes
- Replies: 2
- Views: 4112
Re: Merge of the first batch of engine-upgrade changes
Well I guess this means I'll have a hard time in the future trying to duplicate trem gameplay for the nostalgia mod I was planning on doing.
Then again, I'm looking forward to the upp'd engine for its features.
- Wed Nov 27, 2013 2:03 am UTC
- Forum: General Discussion
- Topic: Flamethrower
- Replies: 16
- Views: 16295