Search found 336 matches

by JOURNEYMAN
Sat Apr 05, 2014 2:01 am UTC
Forum: Ideas & Suggestions
Topic: Radar Upgrade (or rather downgrade)
Replies: 7
Views: 6116

Re: Radar Upgrade (or rather downgrade)

So even if a battle suit can't be equipped with a radar he can still have access to it, as long as another team mate has one nearby? If so I think it's a pretty good idea. It will probably promote team work as well.

by JOURNEYMAN
Thu Apr 03, 2014 1:41 am UTC
Forum: Ideas & Suggestions
Topic: Radar Upgrade (or rather downgrade)
Replies: 7
Views: 6116

Re: Radar Upgrade (or rather downgrade)

So does this mean that if one player is equipped with a radar, all other teammates will have access to the radar readings?

by JOURNEYMAN
Mon Mar 31, 2014 2:07 am UTC
Forum: Models
Topic: Battle Suit (2)
Replies: 145
Views: 5065257

Re: Battle Suit (2)

I think the three eyed version would look better if they were asymmetrical with different sized lenses.

by JOURNEYMAN
Sun Mar 30, 2014 7:13 pm UTC
Forum: Feedback
Topic: The static on HUD
Replies: 7
Views: 7660

Re: The static on HUD

D:

I'm curious why this feature is even in the game.

by JOURNEYMAN
Sat Mar 29, 2014 8:43 pm UTC
Forum: Feedback
Topic: The static on HUD
Replies: 7
Views: 7660

The static on HUD

Here are the screen shots of the static on HUD. This was taken locally as I had some trouble connecting to the servers. On dev server the static looks more coarse than others. On other servers it looks like a haze of light green mist. I think this effect would look nice when humans equipped with rad...
by JOURNEYMAN
Sat Mar 29, 2014 8:33 pm UTC
Forum: Troubleshooting
Topic: Mac Crash Report
Replies: 0
Views: 3310

Mac Crash Report

It seems that when loading newer Unvanquished specific maps such as parpax, forlorn, platform, etc, the game crashes. The older trem maps doesn't crash. Here is the crash log. Process: daemon [4125] Path: /Users/USER/*/Unvanquished.app/Contents/MacOS/daemon Identifier: net.Unvanquished Version: 0.25...
by JOURNEYMAN
Fri Mar 14, 2014 4:17 am UTC
Forum: Models
Topic: Booster
Replies: 82
Views: 52354

Re: Booster

I think the texture still needs some green and orange in it.

by JOURNEYMAN
Fri Mar 14, 2014 4:15 am UTC
Forum: Models
Topic: Battle Suit (2)
Replies: 145
Views: 5065257

Re: Battle Suit (2)

Awesome. Will it be powered suit or just an unpowered heavy armor?

by JOURNEYMAN
Sun Mar 09, 2014 5:59 pm UTC
Forum: Feedback
Topic: MD and Pulse Rifle reloading
Replies: 3
Views: 4871

Re: MD and Pulse Rifle reloading

Also, I forgot to mention that replenishing ammo doesn't work until the ammo in the current magazine is used up or manually reloaded with fresh magazines. Is this to prevent arm camping? It would seem that this and the above "features" are related.

by JOURNEYMAN
Sun Mar 09, 2014 5:49 pm UTC
Forum: Feedback
Topic: MD and Pulse Rifle reloading
Replies: 3
Views: 4871

MD and Pulse Rifle reloading

When buying the battery pack with either the MD or the Pulse Rifle, the total ammo capacity doesn't increase until I replace the energy clip and reload ammo at the armory or rc. Is this a feature or some kind of bug? Either way it seems unnecessary extra step.