Search found 22 matches
- Sun Mar 25, 2012 12:34 pm UTC
- Forum: General Discussion
- Topic: parallax mapping
- Replies: 12
- Views: 12314
Re: parallax mapping
I don't know much about parallax mapping so I don't know how they are used but I always thought it was for environment textures and static meshes. I doubt they'd work well with characters, I'd imagine they'd create tears/errors along the seams. Although if anyone would like to give me more informati...
- Sun Mar 25, 2012 11:53 am UTC
- Forum: General Discussion
- Topic: parallax mapping
- Replies: 12
- Views: 12314
Re: parallax mapping
height maps?
He has Normal, Diffuse, Spec and Glow..
I could render a displacement map for him perhaps, but that would only work if the engine supports tessellation and if your graphics card supports dx11.
