Search found 336 matches
- Sat May 03, 2014 11:48 pm UTC
- Forum: Feedback
- Topic: Build Glitch
- Replies: 11
- Views: 12153
Build Glitch
- Sun Apr 27, 2014 8:06 pm UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 13805
Re: (Mac) Loading new Unvanquished specific map crashes the
- Thu Apr 24, 2014 1:31 am UTC
- Forum: Troubleshooting
- Topic: Instantly crashes at launch, with no message (Mac)
- Replies: 5
- Views: 6714
Re: Instantly crashes at launch, with no message (Mac)
Could this be related to the problems I'm having with the new maps?
- Thu Apr 24, 2014 1:28 am UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 13805
Re: (Mac) Loading new Unvanquished specific map crashes the
I'll try that this weekend to get the log file. Also, running the game locally still crashes the game upon loading the new map.
- Mon Apr 21, 2014 2:21 am UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 13805
Re: (Mac) Loading new Unvanquished specific map crashes the
- Sun Apr 20, 2014 5:21 pm UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 13805
Re: (Mac) Loading new Unvanquished specific map crashes the
I have the Universal Zip V0.26 in the /Users/Monk/games/ directory. And there is the unvanquished_0.26.0.pk3 in Unvanquished/pkg directory there. Don't know why the version is indicated as 0.23.0. Perhaps delete old vms again?
- Sun Apr 20, 2014 3:30 am UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 13805
Re: (Mac) Loading new Unvanquished specific map crashes the
- Sat Apr 19, 2014 10:11 pm UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 13805
(Mac) Loading new Unvanquished specific map crashes the game
The game crashes when loading the Unvanquished specific maps (parpax, platform, forlorn, chasm, etc). According to the crash log, the default.cfg couldn't be loaded and missing some essential files.
Older Trem maps seems to be fine.
- Sun Apr 06, 2014 12:31 am UTC
- Forum: Ideas & Suggestions
- Topic: Radar Upgrade (or rather downgrade)
- Replies: 7
- Views: 6129
Re: Radar Upgrade (or rather downgrade)
Well, since the game is still in alpha stage, you can try different implementations before settling on a permanent solution. However I think the radar on the HUD is more than sufficient. Cluttering the mini map with radar blip would create too much distractions.
- Sat Apr 05, 2014 2:07 am UTC
- Forum: Feedback
- Topic: The static on HUD
- Replies: 7
- Views: 7739
Re: The static on HUD
As I mentioned above, this feature could be utilized as an in game effect if the grains can be made more coarse.