Search found 175 matches

by janev
Fri Nov 29, 2013 11:58 am UTC
Forum: Off-topic
Topic: MERRY THANKSGIVING
Replies: 5
Views: 7147

Re: MERRY THANKSGIVING

phpBB [video]

Possibly the worst movie of 2003, but hey J-Lo.

by janev
Fri Nov 29, 2013 7:26 am UTC
Forum: Ideas & Suggestions
Topic: Gameplay wish list
Replies: 7
Views: 6009

Re: Gameplay wish list

I am all for having new interesting weapons and teamwork combinations. That aircannon could be interesting. The same goes for any movement limiting grenades and such. Balancing them will be issue but since we have time now is the time to experiment. Collective alien regeneration - Some sort of swarm...
by janev
Thu Nov 28, 2013 1:24 pm UTC
Forum: General Discussion
Topic: Demographics data
Replies: 4
Views: 4779

Re: Demographics data

You are being watched. You are being tracked. There is no escape.
Image

And that last graphic makes my eyes bleed.

by janev
Tue Nov 26, 2013 8:32 pm UTC
Forum: General Discussion
Topic: Hey you! Fix your avatars!
Replies: 27
Views: 21705

Re: Hey you! Fix your avatars!

My woody does not approve of your anime.

by janev
Tue Nov 26, 2013 6:44 am UTC
Forum: Models
Topic: Female Soldier
Replies: 41
Views: 4026

Re: Female Soldier

Impressive. :thumbup:

I can't think of much to change about the face and that is what really matters on a model like this. :thumbup:

Minor tweaks could be done to feet (adding arches, muscles, details), neck area etc but since those are under clothing it doesn't matter much. Good work.

by janev
Wed Nov 20, 2013 8:27 am UTC
Forum: General Discussion
Topic: SMG update
Replies: 24
Views: 25274

Re: SMG update

An SMG to me would be more like a small clip, but high damage rate Typically an SMG uses smaller rounds then an Assault Rifle, like 9mm, or .45 ACP instead of .223 or .308 The smaller round results in higher capacity magazine, and faster fire rate, so damage per bullet is down but damage per second...
by janev
Mon Nov 18, 2013 7:37 pm UTC
Forum: Models
Topic: SMG
Replies: 49
Views: 4528

Re: SMG

hristew wrote:

@janev Yeah, added those too, but I think it got a little crowded now

Yeah, I see what you mean. There are many different colors and patterns in a small area. It is your call as an artist if you want to change the color, or do something else there. I like the model. :thumbup:

by janev
Mon Nov 18, 2013 1:51 pm UTC
Forum: Models
Topic: SMG
Replies: 49
Views: 4528

Re: SMG

I can live with that. Good work. :thumbup:

In the stupid attention to detail department you forgot to label the fire selection switch for what's what.
Image

Image

by janev
Mon Nov 18, 2013 1:44 pm UTC
Forum: Concepts
Topic: Armoury
Replies: 55
Views: 4248

Re: Armoury

Some sort of weapons rack/locker would be much more intuitive for the player than a printer box. "where do I get a gun" --> "oh look there are a bunch over there". The problem with that is that not all the guns have ready models to put on the rack, and also coding an interactive ...
by janev
Sat Nov 16, 2013 10:07 am UTC
Forum: Concepts
Topic: Flame Thrower (2)
Replies: 21
Views: 1940

Re: Flame Thrower

Holy alien roasting batman that is sexy.