how does Human wear it? (where is the up )
Search found 239 matches
- Wed Apr 25, 2012 2:27 pm UTC
- Forum: Community Development
- Topic: Battery Pack WIP
- Replies: 5
- Views: 5780
- Wed Apr 25, 2012 2:23 pm UTC
- Forum: Ideas & Suggestions
- Topic: Minimap idea
- Replies: 10
- Views: 10972
Minimap idea
A minimap would help to orientate on a new Map or just to find the new base or Teammates. The idea is that Mappers add a top view Image of the Map to the Map like the Levelshot. In the Game is the Players position Shown with a White dot. Other Humans are Blue dots. If a Human is higher your position...
- Thu Mar 22, 2012 5:10 pm UTC
- Forum: Community Development
- Topic: Unvanquished Banners
- Replies: 22
- Views: 21859
Re: Unvanquished Banners
Virus: A animation of what? A Breakdance Battle betwean Human and Granger? kharnov: How Large and with what? The other model with good Images is the Dretch. your face: I got this versions with other Fonts http://img7.imagebanana.com/img/yl2pe1vw/3.png http://img7.imagebanana.com/img/1qc5rfkc/2.jpg h...
- Mon Mar 19, 2012 7:53 pm UTC
- Forum: Community Development
- Topic: Unvanquished Banners
- Replies: 22
- Views: 21859
- Mon Mar 19, 2012 7:41 pm UTC
- Forum: Community
- Topic: mini Serverlist
- Replies: 11
- Views: 12067
mini Serverlist
It is just Name of the Server, Map and number of Players.
http://master.unvanquished.de/
:)
- Mon Mar 19, 2012 7:34 pm UTC
- Forum: Ideas & Suggestions
- Topic: Buildable Mapobjects and Missions
- Replies: 9
- Views: 9212
Re: Buildable Mapobjects and Missions
Are you trying to suggest Savage-like gameplay? You have NPCs which you can kill for experience and gold, which you can then use to purchase upgrades for your character for that game only? Without the upgrades and with Credits/Evos. Yes. To keep it simple it is just something to shoot that Players ...
- Sun Mar 18, 2012 7:41 am UTC
- Forum: Community
- Topic: [DoH] Defenders of Hovel
- Replies: 0
- Views: 3237
[DoH] Defenders of Hovel
Tag: [DoH] Name: Defenders of Hovel Website: doh.clanclan.de http://doh.clanclan.de/sites/all/modules/smileys/packs/Tremulous/granger.png http://doh.clanclan.de/sites/all/modules/smileys/packs/Tremulous/hovel.png http://doh.clanclan.de/sites/all/modules/smileys/packs/Tremulous/granger.png Member: Be...
- Sun Mar 18, 2012 7:36 am UTC
- Forum: Ideas & Suggestions
- Topic: Battlefield like Gameplay
- Replies: 0
- Views: 3130
Battlefield like Gameplay
In the Hud and Scoreboard is a Counter with per example 500 Units for every Team Both teams can see the counter of the enemy too. Every time a Player dies the Counter of his Team go one Down. On the Map are 5 or more Domination Points (like in Trem Domination Mod). (Players can Capture them for ther...
- Sun Mar 18, 2012 7:33 am UTC
- Forum: Ideas & Suggestions
- Topic: Buildable Mapobjects and Missions
- Replies: 9
- Views: 9212
Buildable Mapobjects and Missions
The Idea is to add neutral Buildings (like Domination Points in arcade mod) which can only be build with cheats enabled. To make layouts with different Gameplay, Missions, rebalance Maps or prevent Camping. simple buildings: Walls Doors adv buildings: Jumppads / Cannons Lifts hidden Traps Amorys Hea...




