Search found 391 matches

by illwieckz
Sun Oct 15, 2017 10:10 pm UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 33
Views: 14686

Re: Re-licensing the wiki (without the non-commercial clause)

We are almost done, we now miss answers from:

by illwieckz
Thu Oct 12, 2017 9:57 pm UTC
Forum: Off-topic
Topic: Ishq, look at this!
Replies: 2
Views: 4067

Re: Ishq, look at this!

It's an attempt to trap you in forums forever thanks to an infinite recursion :cyclops:
by illwieckz
Thu Oct 12, 2017 9:53 pm UTC
Forum: Off-topic
Topic: Ishq, look at this!
Replies: 2
Views: 4067

Ishq, look at this!

@Ishq, look at this!
by illwieckz
Sun Oct 08, 2017 10:09 pm UTC
Forum: Community
Topic: How to make people stay and met together?
Replies: 10
Views: 4807

Re: How to make people stay and met together?

Yes there is a lot of new players, I talked to many of them, and it looks like most of new player in my servers are newcomers to this game. Also, it's true they like to build, something this game provide instead of a csgo-like game, it's also true they like to play as alien probably for the same rea...
by illwieckz
Sun Oct 08, 2017 3:15 pm UTC
Forum: Community
Topic: How well I am thankful to this project!
Replies: 1
Views: 909

Re: How well I am thankful to this project!

And forgive me the clickbait title. :grin:
by illwieckz
Sun Oct 08, 2017 3:10 pm UTC
Forum: Community
Topic: How well I am thankful to this project!
Replies: 1
Views: 909

How well I am thankful to this project!

I wrote a blog post on a very popular French website , I just tell with some story telling how the Unvanquished project is welcoming and how I am thankful to everyone of you, that's also a very subtle way to ask for contributors, telling how contributor are welcomed. I did some special effort to ma...
by illwieckz
Sat Oct 07, 2017 6:26 pm UTC
Forum: General Discussion
Topic: Please sell me on glorified cheats
Replies: 4
Views: 2163

Re: How to headbite and strafe jump in a nutshell

They totally are, but they've been kept because players would complain if they were to be removed. They are cheats, but they haven't been kept because players would complain if they were to be removed, but because it introduced a skill that can be trained along the time the exact same way a sportma...
by illwieckz
Thu Oct 05, 2017 11:34 pm UTC
Forum: Ideas & Suggestions
Topic: Idea: Spirit insted of BP
Replies: 2
Views: 1377

Re: Idea: Spirit insted of BP

The spirit concentration is low (possibly with randomly generated spirit-rich spots). If you mine your base empty, you'll have to go out and mine a yet unexploited area. I like these two ideas. Giving mapper the ability to place the bp rich spots would give more power to him to design a particular ...
by illwieckz
Wed Oct 04, 2017 1:56 pm UTC
Forum: Community
Topic: How to make people stay and met together?
Replies: 10
Views: 4807

Re: How to make people stay and met together?

To let new players know that there is in fact a proper purposefully designed sandbox mode. That's why I called it a “sandbox“ tickbox. The idea would be to provide player a "sandbox" mode. The developer, the one who knows™, knows the sandbox mode is also a development mode, but for end-us...
by illwieckz
Wed Oct 04, 2017 12:02 am UTC
Forum: Community
Topic: How to make people stay and met together?
Replies: 10
Views: 4807

Re: How to make people stay and met together?

- Default map (eg. Platform 23) should be pre-selected. - Add bot count and difficulty fields in the server start dialog, possibly other options. Good idea, but for adding bot count from gui, some code has to be written (it's currently done by scripts, not by cvar) - It needs more options available...

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