Search found 44 matches

by GORE
Fri Feb 12, 2016 10:35 pm UTC
Forum: Ideas & Suggestions
Topic: reload sound
Replies: 5
Views: 5767

Re: reload sound

Has been discussed, bumped and what not before with no results.
http://forums.unvanquished.net/viewtopi ... lit=reload

by GORE
Thu Jan 21, 2016 12:39 pm UTC
Forum: Ideas & Suggestions
Topic: Quick ideas and small suggestions
Replies: 22
Views: 35263

Re: Quick ideas and small suggestions

Suggestion; make something happen instead of replying "yeah that sounds nice we will think about it..." etc. instead you release some lame stuff such as more colors on your nickname for example.

more work less talking please

by GORE
Tue Jan 05, 2016 1:39 pm UTC
Forum: Ideas & Suggestions
Topic: Unvanquished's potential is being wasted
Replies: 8
Views: 8949

Re: Unvanquished's potential is being wasted

Are there some statistics to show that with about every new release/month, several users are just too pissed to re-install/update and just leave unvanquished once and forever? I'm one of them. I stopped update one month ago due to lack of players and the updates doesn't change the gameplay. For exa...
by GORE
Tue Nov 03, 2015 3:23 pm UTC
Forum: Ideas & Suggestions
Topic: Fixing the tyrant
Replies: 18
Views: 18690

Re: Fixing the tyrant

Suggestion; Give him an aura that gives nearby aliens extra dmg. Make him explode when killed and corpse release poisonous gas.

by GORE
Sun Oct 18, 2015 7:39 am UTC
Forum: Ideas & Suggestions
Topic: An Experimental Fork
Replies: 11
Views: 13212

Re: An Experimental Fork

Gameplay suggestion:
To make the early game more fair, remove rifle dmg to eggs. Instead when shooting on eggs it will delay the spawning for aliens. Make the egg pop and regrow, just like when someone is spawning from it.

:rifle: :egg:

by GORE
Thu Oct 15, 2015 7:39 am UTC
Forum: Feedback
Topic: Poll: gameplay changes so far
Replies: 27
Views: 33199

Re: Poll: gameplay changes so far

Needs WAY more testing to give some good feedback. How many games this was tested so far? 3-4 games/maps?

by GORE
Tue Oct 06, 2015 11:03 am UTC
Forum: Ideas & Suggestions
Topic: An Experimental Fork
Replies: 11
Views: 13212

Re: An Experimental Fork

lamefun wrote:

Please add these:

  • x_noMoreCoolStuff - allow the aliens to evolve near their own structures regardless of the enemy proximity (the reasoning should be fairly obvious).

I agree. Possible to add?

Also add cvar for allowing dretches to kill turrets/rockets.

by GORE
Thu Oct 01, 2015 4:01 pm UTC
Forum: Ideas & Suggestions
Topic: Quake 2 Gloom maps, possible in unvanquished?
Replies: 3
Views: 9939

Quake 2 Gloom maps, possible in unvanquished?

Back in the days when Gloom was the thing, I played many good maps. Is it possible to convert them to unvanquished? Here is a few I like the most: Temple of Sseleman by Sul: http://i.imgur.com/MXQhtoh.jpg http://i.imgur.com/XEkn81K.jpg http://i.imgur.com/Is1YSRb.jpg http://i.imgur.com/bZkXQdX.jpg ht...
by GORE
Wed Sep 30, 2015 5:31 pm UTC
Forum: General Discussion
Topic: SMG update
Replies: 24
Views: 25274

Re: SMG update

BUMP

Any update on SMG reload sound? Would help weak aliens to know when to engage or not.

by GORE
Wed Sep 30, 2015 3:59 pm UTC
Forum: General Discussion
Topic: Quick suggestions
Replies: 3
Views: 4239

Re: Quick suggestions

Suggestion 1: A purely area of effect suicide alien This alien, similar to the baneling in Starcraft, is controlled by the alien hivemind and has no remorse for human life along with its own. Upon activation, this unit will self-destruct dealing massive damage to surrounding humans and structures b...