Search found 367 matches

by lamefun
Tue Aug 08, 2017 12:49 pm UTC
Forum: General Discussion
Topic: Rest in peace, Unvanquished.
Replies: 1
Views: 1828

Rest in peace, Unvanquished.

The the activity in the "Assets & Artwork" forum has apparently ceased.

Git commits are few and far between.

Minimal viable gameplay was not implemented.

I must conclude that this is the end.

R.I.P.
by lamefun
Sat May 20, 2017 12:24 pm UTC
Forum: Off-topic
Topic: NASA and dead links
Replies: 1
Views: 4298

NASA and dead links

First ever photo of the Earth... or not!

It's clear as day: if even NASA cannot avoid dead links, people can not be trusted making websites.

Store all data and have all discussions in Google and Facebook, don't touch HTML and CSS!
by lamefun
Wed May 10, 2017 1:22 pm UTC
Forum: General Discussion
Topic: Please don't die
Replies: 33
Views: 18746

Re: Please don't die

I don't think that the developers only work on the code, I was simply refuting ViruS's point. Also, the developers definitely have some "pen and paper", since they've added many gameplay features (eg. new stage system, new buildables, human parkour), however, the grave problems (floor head...
by lamefun
Sun May 07, 2017 7:19 pm UTC
Forum: General Discussion
Topic: Please don't die
Replies: 33
Views: 18746

Re: Please don't die

It's definitely more important to have great or at least passable gameplay than to have great code. - If the game dies, there's a greater chance of revival of the game itself (if the game has bad gameplay and great code, its engine code is likely to be abandoned or maybe used to create something els...
by lamefun
Sat Feb 25, 2017 6:17 pm UTC
Forum: Ideas & Suggestions
Topic: Reconnaisance mode: Unvanquished of Isaac!
Replies: 0
Views: 1816

Reconnaisance mode: Unvanquished of Isaac!

Basically an evolution of the training server of old. I think a training server is direly needed for: ⋅ Famliarization with maps (so people don't end up playing only atcs and plat23). ⋅ Familiarization with advanced evolved alien forms (see this thread , and yes, I've seen comple...
by lamefun
Mon Jan 16, 2017 1:45 am UTC
Forum: Ideas & Suggestions
Topic: Stallman is wrong + crazy ideas
Replies: 2
Views: 1980

Stallman is wrong + crazy ideas

As much as he talks about how free software and open-source are different things, his definition of free software really is identical to the definition of open-source. I mean, yes, he wants open-source software to replace all proprietary software, but still, there's more to software freedom than jus...
by lamefun
Sat Sep 24, 2016 6:36 pm UTC
Forum: Ideas & Suggestions
Topic: Idea: Common sense (humans)
Replies: 2
Views: 2164

Idea: Common sense (humans)

There are too many obvious inconvenient questions, they need answers! This topic contains some story and gameplay proposals. Q: Why do humans all look the same? They're clones. Q: What is the point of credits going to another clone when some clone dies? The paranormal investigators were right and th...
by lamefun
Fri Aug 19, 2016 7:51 pm UTC
Forum: Ideas & Suggestions
Topic: Idea: Heroic Badges
Replies: 1
Views: 1944

Idea: Heroic Badges

One of this game's problems is this: - Killing enemies = money and momentum. - Killing enemy structures = no money, just momentum. No wonder why people camp. Here's my proposal: Every time you kill e.g. 32 BP worth of stuff, you're awared a heroic badge. You can then go to an armory or the overmind ...
by lamefun
Wed Aug 10, 2016 12:28 am UTC
Forum: General Discussion
Topic: No alpha 49 - march
Replies: 25
Views: 14683

Re: No alpha 49 - march

They probably want to replace all remaining Tremulous models at once and release the beta, so they can start adverising the game.
by lamefun
Mon Jul 04, 2016 11:41 am UTC
Forum: Off-topic
Topic: Oh, Microsoft!
Replies: 0
Views: 6410

Oh, Microsoft!

Soon people will finally be free from monstrous IDEs and will be able to simply use Notepad++!

http://www.zdnet.com/article/open-sourc ... -standard/

Microsoft!

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