Search found 28 matches
- Mon Jun 09, 2014 6:05 am UTC
- Forum: Troubleshooting
- Topic: (Mac) Loading new Unvanquished specific map crashes the game
- Replies: 13
- Views: 12882
Re: (Mac) Loading new Unvanquished specific map crashes the
- Sun Jun 01, 2014 8:11 pm UTC
- Forum: Implementation
- Topic: Drill & Jetpack
- Replies: 8
- Views: 1001
Re: Drill & Jetpack
Jetpack had the exact same problem as Drill. It is now fixed.

- Wed May 28, 2014 10:57 pm UTC
- Forum: Implementation
- Topic: Drill & Jetpack
- Replies: 8
- Views: 1001
Re: Drill & Jetpack
Drill's shading is wrong because it's being exported without sharp edges split (turns out Blender doesn't do it automatically).
Here's a properly exported Drill model:

- Tue May 27, 2014 6:08 pm UTC
- Forum: Implementation
- Topic: Drill & Jetpack
- Replies: 8
- Views: 1001
Re: Drill & Jetpack
- Thu May 08, 2014 6:18 pm UTC
- Forum: General Discussion
- Topic: Testing volunteers?
- Replies: 7
- Views: 7012
Re: Testing volunteers?
Indeed. I shot the beacons video on Intel HD 3000 with maximum settings at 480p and the framerate never dropped below 60fps. This is a huge improvement, since the game used to be unplayable on that IGP.
- Tue May 06, 2014 10:34 pm UTC
- Forum: Ideas & Suggestions
- Topic: Beacons
- Replies: 4
- Views: 4179
Beacons
- Sat Apr 19, 2014 4:36 pm UTC
- Forum: Community Development
- Topic: Sound production!
- Replies: 41
- Views: 39049
Re: Sound production!
http://www.sendspace.com/file/fsbnb6
The pk3 also contains the list of sounds I used (for crediting their authors) and improved weapon.cfg (better flash dynamic light color and added impactSound).
- Fri Apr 18, 2014 10:08 pm UTC
- Forum: Community Development
- Topic: Sound production!
- Replies: 41
- Views: 39049
Re: Sound production!
I managed to create an interesting Lasgun fire sound:
http://freesound.org/people/211redman112/sounds/234083/
Furthermore, here's a Lasgun impact sound (needs impactSound in weapon.cfg):
http://freesound.org/people/211redman112/sounds/234082/
What do you think?
