Search found 28 matches

by enneract
Mon Jun 01, 2015 7:37 pm UTC
Forum: Implementation
Topic: Barricade
Replies: 7
Views: 6211

Re: Barricade

I uploaded all source/uncompressed files here: http://unvanquished.net/enneract/src/barricade/.

by enneract
Fri Aug 15, 2014 12:21 am UTC
Forum: Models
Topic: Lasgun
Replies: 52
Views: 4688

Re: Lasgun

This is how the FPP model looks like in-game:
Image

by enneract
Sun Aug 10, 2014 4:28 pm UTC
Forum: Off-topic
Topic: Hooray for JavaScript!
Replies: 7
Views: 7186

Re: Hooray for JavaScript!

Depends on how you measure That JavaScritpt is the official programming language of planet Earth should be obvious to everyone. If popularity measurements are unreliable then why would JavaScript (or any other language) be the official programming language of Earth? JavaScript is going to be everyw...
by enneract
Sun Aug 10, 2014 10:58 am UTC
Forum: Off-topic
Topic: Hooray for JavaScript!
Replies: 7
Views: 7186

Re: Hooray for JavaScript!

Image

by enneract
Fri Aug 08, 2014 2:38 am UTC
Forum: General Discussion
Topic: Help
Replies: 6
Views: 7234

Re: Help

http://sourceforge.net/projects/unvanqu ... p/download

Download, extract the archive and run daemon.exe.

by enneract
Wed Aug 06, 2014 1:29 pm UTC
Forum: General Discussion
Topic: Rifle Analysis
Replies: 3
Views: 5191

Re: Rifle Analysis

The model is a placeholder and will be replaced soon (maybe alpha 31). The recoil indeed is a placeholder. It will probably be replaced with a procedural approach (instead of animations). The sound is mediocre and nothing can be done with it (except replacing it). The rate of fire makes it an excell...
by enneract
Wed Aug 06, 2014 1:58 am UTC
Forum: Ideas & Suggestions
Topic: Porting my Gloom-inspired mod to Unv?
Replies: 5
Views: 5631

Re: Porting my Gloom-inspired mod to Unv?

- I couldn't get into the game.. wasn't fun enough. - Weapons not satisfying/fun for humans Could you make an (as detailed as possible) list of things that feel wrong or not satisfying? - The Engine doesn't look as good as Source How so? To me Source (especially Half-Life 2) looks like Quake 3 with...
by enneract
Mon Aug 04, 2014 2:21 pm UTC
Forum: Animations
Topic: SMG
Replies: 12
Views: 1338

Re: SMG

https://www.unvanquished.net/~enneract/ ... neract.pk3

As far as I can tell, it's the latest version.

by enneract
Wed Jul 23, 2014 7:31 pm UTC
Forum: General Discussion
Topic: Invert Mouse?
Replies: 2
Views: 3248

Re: Invert Mouse?

Inverting mouse is still possible, although for some reason it's not in the new menu.

You can achieve it by setting mouse's Y axis sensitivity to a negative value (via console):

Code: Select all

/seta m_pitch -0.022