Search found 7 matches

by GeneralScott
Mon Jan 21, 2013 9:07 pm UTC
Forum: Troubleshooting
Topic: Game won't start
Replies: 4
Views: 4280

Re: Game won't start

The first file you told me to delete didn't exist, but I deleted the other two and put the vms-0.11 pk3 into the appData main and it worked. Thanks!

by GeneralScott
Sun Jan 20, 2013 9:39 pm UTC
Forum: Troubleshooting
Topic: Game won't start
Replies: 4
Views: 4280

Re: Game won't start

Did both, no change. The older versions of Unvanquished (not sure exactly which one) used to work on this computer.

by GeneralScott
Sun Jan 20, 2013 2:53 pm UTC
Forum: Troubleshooting
Topic: Game won't start
Replies: 4
Views: 4280

Game won't start

WHen I try to start Unvanquished 11, I get an error: Bad UI system trap: 377' after: Syscall ABI mismatch Here's my console log. I'm running Windows 7, with i5 3570k and gtx 570. Unvanquished 0.11.0 i386 Jan 7 2013 +set cl_renderer GL3,GL No SSE support on this machine FS_AddGameDirectory("C:\P...
by GeneralScott
Tue Jul 10, 2012 7:43 pm UTC
Forum: Troubleshooting
Topic: Screwed up menus in 0.5.1
Replies: 7
Views: 6618

Re: Screwed up menus in 0.5.1

The attachment faiil.jpg is no longer available
by GeneralScott
Tue Jul 10, 2012 7:33 pm UTC
Forum: Troubleshooting
Topic: Syscall ABI mismatch (again)
Replies: 1
Views: 2670

Syscall ABI mismatch (again)

Running unvanquished 5.1 on Windows 7 SP1 I start the game, console goes for a minute, and gives me this error ( I skipped most of the normal output because of this forum's stupid character limit.): Unvanquished 0.5.1 i386 Jul 8 2012 Have SSE support ----- FS_Startup ----- Current search path: <blah...
by GeneralScott
Thu Apr 12, 2012 3:58 pm UTC
Forum: General Discussion
Topic: New here...a few questions
Replies: 8
Views: 9299

Re: New here...a few questions

Ehm... Kharnov. That's just not true, Stannum isn't on either development team, and either game can use his models. He said so himself. To the OP: Unvanquished and TremZ started out as the same game, but they split awhile ago because the developers had conflicting desires for the final product. Unva...
by GeneralScott
Mon Apr 02, 2012 1:34 pm UTC
Forum: Community Development
Topic: Unvanquished Banners
Replies: 22
Views: 23303

Re: Unvanquished Banners

I quite like the first timeline banner. The second one is okay, but doesn't look as cool AFAIK because of the face (the helmet is incredibly cool.)