Search found 125 matches

by E-Mxp
Fri Apr 12, 2013 8:02 pm UTC
Forum: Community Development
Topic: Alien HUD
Replies: 5
Views: 6622

Re: Alien HUD

Maybe it will be possible with Librocket to link the hud with the camerabobbing, so that the hud is moving and less static.

by E-Mxp
Sat Feb 23, 2013 10:15 pm UTC
Forum: Ideas & Suggestions
Topic: Built-in customizable crosshairs
Replies: 14
Views: 12651

Re: Built-in customizable crosshairs

Just add an alpha layer to the .tga file?

by E-Mxp
Wed Jan 30, 2013 7:21 pm UTC
Forum: General Discussion
Topic: Introduce Yourself
Replies: 126
Views: 89004

Re: Introduce Yourself

Knowing how to operate pen and paper does not make you an artist.

by E-Mxp
Wed Jan 30, 2013 7:13 pm UTC
Forum: Models
Topic: Marauder
Replies: 70
Views: 8674

Re: Marauder Model

It looks angry!
Nice work!

by E-Mxp
Wed Jan 23, 2013 5:20 pm UTC
Forum: Concepts
Topic: Booster (1)
Replies: 15
Views: 6595

Re: Aliien booster concept

I think it's good!

by E-Mxp
Thu Jan 17, 2013 11:58 am UTC
Forum: Community Development
Topic: HotfixHud v5.2 for Unvanquished
Replies: 46
Views: 40639

Re: HotfixHud v5.2 for Unvanquished

Why thank you!
And yes, it is still being updated! It seems that I did update the files here on Github, but forgot to update the main page. ^_^'
Sorry for that!

by E-Mxp
Mon Jan 07, 2013 9:18 am UTC
Forum: General Discussion
Topic: On portability, linux support, trem2 and everything
Replies: 33
Views: 25472

Re: On portability, linux support, trem2 and everything

seana11 wrote:

I was thinking that a donation button could be used for hosting/server costs. Having that paid for would allow for less financial involvement in the project.

I agree.

by E-Mxp
Tue Dec 25, 2012 12:27 am UTC
Forum: General Discussion
Topic: Alpha 11 is approaching!
Replies: 8
Views: 8157

Re: Alpha 11 is approaching!

If you would add in Skew and Rotate for hud elements, you could fake depth.

by E-Mxp
Tue Dec 25, 2012 12:21 am UTC
Forum: Off-topic
Topic: Tremulous memories
Replies: 38
Views: 36949

Re: Tremulous memories

I remember this one night on an unlimited buildpoints server. There must have been like 40 people on the server and we where playing Pulse. That one game literally took about 4 hours. Never again did I have the same experiance communicating where to put new forward bases, which forward base was bein...
by E-Mxp
Thu Dec 20, 2012 8:16 pm UTC
Forum: General Discussion
Topic: Xonotic Dev Introduction
Replies: 9
Views: 8015

Re: Xonotic Dev Introduction

Fantastic! Welcome! :D