Search found 125 matches

by E-Mxp
Mon Aug 27, 2012 8:35 pm UTC
Forum: Ideas & Suggestions
Topic: Small ideas & miscellaneous suggestions!
Replies: 183
Views: 133905

Re: Small ideas & miscellaneous suggestions!

If you are going to give the Dretch web shooting abilities, then it should act as the quake 3 (team arena?) grappling hook for speedy escapes, should have a long cooldown though so it wont get spammed.

by E-Mxp
Thu Aug 23, 2012 6:17 pm UTC
Forum: General Discussion
Topic: Rewards
Replies: 6
Views: 5081

Re: Rewards

Don't you get credit's/evo's for the amount of damage you do?

by E-Mxp
Thu Aug 23, 2012 11:14 am UTC
Forum: Ideas & Suggestions
Topic: Let's design human weapons!
Replies: 77
Views: 56120

Re: Let's design human weapons!

I think a contact beam like blaster would be a bit too much, there is a reason why the blaster shoots this slow, low damage blob.

by E-Mxp
Thu Aug 23, 2012 11:10 am UTC
Forum: Community Development
Topic: HotfixHud v5.2 for Unvanquished
Replies: 46
Views: 42529

Re: HotfixHud v5.2 for Unvanquished

I reported this to the guys over at IRC and they are looking into it.

by E-Mxp
Wed Aug 22, 2012 11:25 pm UTC
Forum: Ideas & Suggestions
Topic: Proposal: Vulture
Replies: 18
Views: 14290

Re: Proposal: Vulture

What an eldritch abomination! Fantastic!

Should have more eyes though to fit within the other aliens.

by E-Mxp
Wed Aug 22, 2012 1:09 pm UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 21470

Re: Female Trooper - Silhouette Concept Art

3, 4, 7 (7 is my favorite)

Definitely short hair. The ones with long hair would be easier pray to basilisks and stuff.

by E-Mxp
Wed Aug 22, 2012 1:03 pm UTC
Forum: Community Development
Topic: HotfixHud v5.2 for Unvanquished
Replies: 46
Views: 42529

Re: HotfixHud v5.2 for Unvanquished

That's odd. You are right! Never noticed that before!

I think it has to do with how the battpack adds the ammo as it give ammo with every reload instaid of giving more ammo period.
This might be because the battpack was coded in the time where the TOTAL_AMMO_COUNT overdraw did not exist yet.

by E-Mxp
Wed Aug 22, 2012 12:35 am UTC
Forum: Community Development
Topic: HotfixHud v5.2 for Unvanquished
Replies: 46
Views: 42529

Re: HotfixHud v5.2 for Unvanquished

Usually, assets mean images and models.
Will the next release also load code (.menu/.cfg) from the assets folder?

by E-Mxp
Wed Aug 22, 2012 12:04 am UTC
Forum: Community Development
Topic: HotfixHud v5.2 for Unvanquished
Replies: 46
Views: 42529

Re: HotfixHud v5.2 for Unvanquished

[ATTACH=CONFIG]116[/ATTACH] Release Candidate for V7 has been released, lots of new things in there! First off, major code rewrite, now the hud will point to a colorscheme file first and then to a layout file. Using this method, huds will be a lot more consistent and if it seeds some tweaking, I wi...
by E-Mxp
Thu Aug 16, 2012 11:05 am UTC
Forum: Ideas & Suggestions
Topic: Small ideas & miscellaneous suggestions!
Replies: 183
Views: 133905

Re: Small ideas & miscellaneous suggestions!

Suggestion: In staid of having to sell your weapon first, show all available weapons and have them automatically sell your main weapon for the one you just bought.
This would save time at the armoury and be more newby friendly.