If you are going to give the Dretch web shooting abilities, then it should act as the quake 3 (team arena?) grappling hook for speedy escapes, should have a long cooldown though so it wont get spammed.
Search found 125 matches
- Mon Aug 27, 2012 8:35 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 133905
- Thu Aug 23, 2012 6:17 pm UTC
- Forum: General Discussion
- Topic: Rewards
- Replies: 6
- Views: 5081
Re: Rewards
Don't you get credit's/evo's for the amount of damage you do?
- Thu Aug 23, 2012 11:14 am UTC
- Forum: Ideas & Suggestions
- Topic: Let's design human weapons!
- Replies: 77
- Views: 56120
Re: Let's design human weapons!
I think a contact beam like blaster would be a bit too much, there is a reason why the blaster shoots this slow, low damage blob.
- Thu Aug 23, 2012 11:10 am UTC
- Forum: Community Development
- Topic: HotfixHud v5.2 for Unvanquished
- Replies: 46
- Views: 42529
Re: HotfixHud v5.2 for Unvanquished
I reported this to the guys over at IRC and they are looking into it.
- Wed Aug 22, 2012 11:25 pm UTC
- Forum: Ideas & Suggestions
- Topic: Proposal: Vulture
- Replies: 18
- Views: 14290
Re: Proposal: Vulture
What an eldritch abomination! Fantastic!
Should have more eyes though to fit within the other aliens.
- Wed Aug 22, 2012 1:09 pm UTC
- Forum: Concepts
- Topic: Female Soldier: Silhouette
- Replies: 26
- Views: 21470
Re: Female Trooper - Silhouette Concept Art
3, 4, 7 (7 is my favorite)
Definitely short hair. The ones with long hair would be easier pray to basilisks and stuff.
- Wed Aug 22, 2012 1:03 pm UTC
- Forum: Community Development
- Topic: HotfixHud v5.2 for Unvanquished
- Replies: 46
- Views: 42529
Re: HotfixHud v5.2 for Unvanquished
That's odd. You are right! Never noticed that before!
I think it has to do with how the battpack adds the ammo as it give ammo with every reload instaid of giving more ammo period.
This might be because the battpack was coded in the time where the TOTAL_AMMO_COUNT overdraw did not exist yet.
- Wed Aug 22, 2012 12:35 am UTC
- Forum: Community Development
- Topic: HotfixHud v5.2 for Unvanquished
- Replies: 46
- Views: 42529
Re: HotfixHud v5.2 for Unvanquished
Usually, assets mean images and models.
Will the next release also load code (.menu/.cfg) from the assets folder?
- Wed Aug 22, 2012 12:04 am UTC
- Forum: Community Development
- Topic: HotfixHud v5.2 for Unvanquished
- Replies: 46
- Views: 42529
Re: HotfixHud v5.2 for Unvanquished
- Thu Aug 16, 2012 11:05 am UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 133905
Re: Small ideas & miscellaneous suggestions!
Suggestion: In staid of having to sell your weapon first, show all available weapons and have them automatically sell your main weapon for the one you just bought.
This would save time at the armoury and be more newby friendly.