Search found 40 matches

by Veyrdite
Tue Dec 15, 2015 8:12 am UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 34
Views: 65816

Re: Re-licensing the wiki (without the non-commercial clause)

I have not been around for a while due to full-time work. I probably won't be around much until I atleast settle in. Routes I see: 1) Find all page authors, ask them if they are ok with a change. Change the whole wiki. 2) Run the wiki on two licences: all old pages retain their current, all new page...
by Veyrdite
Sat Nov 21, 2015 3:15 am UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 34
Views: 65816

Re: Re-licensing the wiki (without the non-commercial clause)

[*]A printed magazine may even want to distribute a copy of our game, which has already happened . Is that a good thing? I think it is. Technically they disregarded the NC clause on my map but that's not why I added it. They're not financially exploiting our work, they're merely distributing our ga...
by Veyrdite
Wed Nov 18, 2015 6:05 am UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 34
Views: 65816

Re: Re-licensing the wiki (without the non-commercial clause)

"Game guide" sites could copy+paste wiki content onto them for ad revenue if we drop NC. They would also try and get above the actual unvanquished wiki in search rankings whenever people web-search for unvanquished related information.

by Veyrdite
Tue Nov 17, 2015 10:14 am UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 34
Views: 65816

Re: Re-licensing the wiki (without the non-commercial clause)

With the engine code my understanding is that it's contributed to under 'Copyright Unvanquished Development'. Presumably this means the engine can be re-licensed by whoever shows they most officially represent 'Unvanquished Development', but how that is actually legally worked out (eg if the dev tea...
by Veyrdite
Tue Nov 17, 2015 2:26 am UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 34
Views: 65816

Re: Re-licensing the wiki (without the non-commercial clause)

lamefun wrote:

What about also getting rid of ND in maps and textures?

Do we encourage this at the moment or is it down to individual authors?

by Veyrdite
Mon Nov 16, 2015 3:35 am UTC
Forum: General Discussion
Topic: Re-licensing the wiki (without the non-commercial clause)
Replies: 34
Views: 65816

Re-licensing the wiki (without the non-commercial clause)

Our wiki has been licensed under Creative Commons BY NC SA for a long time (forever?). Getting rid of the 'NC' term has some benefits and some of us want to do this. People who have contributed to the wiki have done it under the current/old license. I don't like the idea of changing the whole wiki t...
by Veyrdite
Thu Nov 05, 2015 7:13 am UTC
Forum: General Discussion
Topic: SITE UPGRADE
Replies: 19
Views: 36371

Re: SITE UPGRADE

Thanks cu-kai. Wiki issues Extensions needed Lots of existing pages are broken or missing content without these: Cite Parserfunctions Seeing as the server runs Debian these may have already been installed. You may only need to add the wfLoadExtension() lines. Account creation Kharnov says you are wo...
by Veyrdite
Wed Jul 08, 2015 7:03 am UTC
Forum: General Discussion
Topic: Suggest some names!
Replies: 60
Views: 65839

Re: Suggest some names!

ATCS is indeed an interesting option. I don't know if the original map maker might be offended however.

by Veyrdite
Tue Dec 09, 2014 2:13 am UTC
Forum: General Discussion
Topic: Alpha 34 is out!
Replies: 11
Views: 13138

Re: Alpha 34 is out!

Awesome :) Technical progress picture of gameplay = happy vey