Search found 50 matches

by DeathReaper
Thu Jul 11, 2013 12:25 pm UTC
Forum: General Discussion
Topic: Introduce Yourself
Replies: 126
Views: 93829

Re: Introduce Yourself

Oh that sexy place? Learning mods and such is pretty fun. Doing the 'same' thing constantly gets kind of boring and that's why the xservers has the community it does/history it has had. Enough of this though, your bad experience on a server shouldn't cause you to rage and display rudeness to every s...
by DeathReaper
Thu Jul 11, 2013 7:13 am UTC
Forum: General Discussion
Topic: Introduce Yourself
Replies: 126
Views: 93829

Re: Introduce Yourself

Isn't this the kind of thing one should be ashamed to say in public? Nah dude. 1.1 was a wondrous place. Being their for 5 years really taught me a lot on people, being a decent enough staff member, GFX , friendships in large communities etc.. 1.1 was awesome. Just depends what kind of people criti...
by DeathReaper
Thu Jul 11, 2013 4:57 am UTC
Forum: Off-topic
Topic: Assembler will be banned, C and C++ are next.
Replies: 10
Views: 10676

Re: Assembler will be banned, C and C++ are next.

But lamefun, don't game developers often use assembler to optimize their lowest-level routines? Surely the likes of EA, Activision, and Valve won't allow that to happen. Large gaming companies have a little more clout than one might expect. Even though some people might hate large game companies (f...
by DeathReaper
Thu Jul 11, 2013 4:56 am UTC
Forum: General Discussion
Topic: Introduce Yourself
Replies: 126
Views: 93829

Re: Introduce Yourself

Ope... Wasn't aware of this thread! Hi, I'm DeathReaper. I come from the Xservers of 1.1 and I'm glad to be here! I like to make GFX so look forward to a GFX shop after i get settled in/improve. I've played Trem 1.1 sense 08' and I've Admin'd on quite a few servers. I will also be making a lot of vi...
by DeathReaper
Thu Jul 11, 2013 4:47 am UTC
Forum: Off-topic
Topic: Death's GFX Work
Replies: 17
Views: 16565

Re: Death's GFX Work

I like banner number two. I'd try moving the Unvanquished text a bit up and a tad to the left to show some more of the fire. Maybe a dretch jumping in the direction of the player could find its space in the left part of the banner. All in all this looks good enough to be used for advertising the ga...
by DeathReaper
Wed Jul 10, 2013 11:11 pm UTC
Forum: Off-topic
Topic: Idea: Team chat and VoIP espionage
Replies: 3
Views: 3887

Re: Idea: Team chat and VoIP espionage

i don't really think this would be needed. I mean it would be a nice touch but it's adding more to the game thats not needed. It may be a little useful but probably not worth adding into the game to be honest. :c

by DeathReaper
Wed Jul 10, 2013 10:51 pm UTC
Forum: Off-topic
Topic: Death's GFX Work
Replies: 17
Views: 16565

Re: Death's GFX Work

Todays a slow day! Here's 2 more ...

Image

Image

by DeathReaper
Wed Jul 10, 2013 6:52 pm UTC
Forum: Community
Topic: SK clan
Replies: 2
Views: 4741

Re: SK clan

Hey Saikrishina, i see you made it. c:

by DeathReaper
Wed Jul 10, 2013 7:34 am UTC
Forum: General Discussion
Topic: Gameplay of Unvanquished
Replies: 11
Views: 11918

Re: Gameplay of Unvanquished

It would be pretty cool if you could also light aliens on fire. If you don't want to have the fire actually damage aliens for balance reasons it could cancel regeneration for the duration of the fire. I think this would be 'okay' if we modified the fire a bit. The lighting on fire of the aliens i t...
by DeathReaper
Wed Jul 10, 2013 1:07 am UTC
Forum: Off-topic
Topic: Idea: Spectre
Replies: 8
Views: 7700

Re: Idea: Spectre

Uhhhhhhh.... :bomb: