Search found 11 matches

by jakegabb
Sat Jul 13, 2013 8:00 am UTC
Forum: Community Development
Topic: Sound production!
Replies: 41
Views: 41107

Re: Sound production!

Hey sorry guys I'm a bit busy at the moment, I'm gonna have a few ambiences up here soon, probably by about monday at the latest :). So far all I can see are 'hums' for each different category in terms of ambience for each weapon and healing thing though, is there any chance there's an ambience list...
by jakegabb
Sun Jul 07, 2013 12:59 pm UTC
Forum: Ideas & Suggestions
Topic: Steam Considerations?
Replies: 42
Views: 36303

Re: Steam Considerations?

Apologies for reviving this but I just wanted to voice a somewhat different opinion to the general 'nope' vibes I'm getting on here. I think if there's a way of getting this game on steam it'd be brilliant, like if it was free to play and there was upgrades and stuff for money to keep the servers ru...
by jakegabb
Sun Jul 07, 2013 12:49 pm UTC
Forum: General Discussion
Topic: Sound Designers Unite!
Replies: 5
Views: 4858

Re: Sound Designers Unite!

Hello there! I'll be making an official sound project thread tomorrow morning, but for the moment, take a look at our Wiki page on the sounds that need to be done: http://unvanquished.net/wiki/index.php/Sound_Progress Hey this thread is a great idea Sovarozum! I'm probably better at ambiences and s...
by jakegabb
Sun Jul 07, 2013 11:58 am UTC
Forum: General Discussion
Topic: Unvanquished not running on my Mac OSX snow leopard? :( *Oops, needs moving, sorry!*
Replies: 2
Views: 3169

Re: Unvanquished not running on my Mac OSX snow leopard? :( *Oops, needs moving, sorr

Amazing man! Worked perfectly, I think it might be worth fixing that bug and automatically assigning the right shader to the right OS somewhere in the load up code.

by jakegabb
Sun Jul 07, 2013 11:54 am UTC
Forum: Community Development
Topic: General ambience idea I knocked up
Replies: 7
Views: 8654

Re: General ambience idea I knocked up

You have either done a very nice job of creating art, or a very poor job of it. Yeah yeah. - Hi, I'm one of the level designers and I could use a background sound for my map Parpax. There are also the maps yocto, Platform 23 and Thunder that have no or only partial background sounds. Maybe you woul...
by jakegabb
Thu Jul 04, 2013 4:47 pm UTC
Forum: Community Development
Topic: Weapon Sounds
Replies: 21
Views: 19670

Re: Weapon Sounds

I'm not really sure how to makesounds in the first place. There are very few tutorials on google, and most of them don't relate to making video-game style sounds. This was mainly just a stapler with some modifications in audacity. I knew what I wanted it to sound like, but I really just wasn't sure...
by jakegabb
Thu Jul 04, 2013 4:39 pm UTC
Forum: Community Development
Topic: General ambience idea I knocked up
Replies: 7
Views: 8654

Re: General ambience idea I knocked up

This doesn't sound very realistic imo... The 'high pitched miners' sound very much like small ball bearings being shaken in something. They aren't dissimilar enough to make a difference, and that's kindof screwing with my immersion. The lower pitched stuff doesn't sound like machinery at all... It ...
by jakegabb
Thu Jul 04, 2013 12:54 pm UTC
Forum: General Discussion
Topic: Introduce Yourself
Replies: 126
Views: 89496

Re: Introduce Yourself

YO. I'm a musician and sound designer, nice to meet you all :)! I'm going to be contributing a large amount of sounds to this game. So I imagine there'll be a torrent of sound spam on here within the next week haha! I also do music as 'You Are Not Real' the link of which is in my signature. Should b...
by jakegabb
Thu Jul 04, 2013 12:34 pm UTC
Forum: Community Development
Topic: Weapon Sounds
Replies: 21
Views: 19670

Re: Weapon Sounds

Yeah those sounds really are lacking man, sorry to break it to you. They sound like they'd make interesting percussion but nothing like a gun. I'll fix up something and post it on here when I'm free, unfortunately I have to look for jobs to sustain myself to be able to have time to make these in the...
by jakegabb
Thu Jul 04, 2013 12:24 pm UTC
Forum: Community Development
Topic: General ambience idea I knocked up
Replies: 7
Views: 8654

General ambience idea I knocked up

http://www.mediafire.com/?2qh3trws0b1694r Hey I guess since there's only like 20 threads in here I'll end up spamming this whole place with a load of sounds (provided they get a good reception of course) I've knocked up an ambience-scape draft type thing for interior ship based maps. I'm not really...