Search found 12 matches

by JackTMohn
Sun Jun 30, 2013 5:17 pm UTC
Forum: Community Development
Topic: Smoothness and Play-ability.
Replies: 11
Views: 16780

Re: Smoothness and Play-ability.

Sorry I was on late last night. If you could give me a time and a server to be on, then that will probably work out much better.

by JackTMohn
Sun Jun 30, 2013 3:54 pm UTC
Forum: General Discussion
Topic: Sound Design Feedback
Replies: 9
Views: 9701

Re: Sound Design Feedback

Besides the rifle, and door sounds, yes I did make all of these. There is a lot of work that needs to be done that I am doing and these are just rough versions of work to show progress that will be made. many of these were amplified in the editing process and I'm not sure why it sounds that way once...
by JackTMohn
Sat Jun 29, 2013 10:40 pm UTC
Forum: Community Development
Topic: Smoothness and Play-ability.
Replies: 11
Views: 16780

Re: Smoothness and Play-ability.

Sounds good man, I'll probably be on later tonight around 8:00pm. I'll send you a message around then!

by JackTMohn
Sat Jun 29, 2013 5:07 pm UTC
Forum: General Discussion
Topic: Sound Design Feedback
Replies: 9
Views: 9701

Re: Sound Design Feedback

Thanks a ton!

by JackTMohn
Sat Jun 29, 2013 4:52 pm UTC
Forum: General Discussion
Topic: Sound Design Feedback
Replies: 9
Views: 9701

Re: Sound Design Feedback

By the way, if I could get a list of all the human sounds that need to be done that would be great. I could focus on that and either do another video or send them in to see what they sound like in game. If that would be to hard, I wouldn't mind doing another video like this. :)

by JackTMohn
Sat Jun 29, 2013 4:43 pm UTC
Forum: General Discussion
Topic: Sound Design Feedback
Replies: 9
Views: 9701

Re: Sound Design Feedback

Thanks for your input guys. As stated these sounds are a work in progress and I will be reworking many of them. The songs put in were just there to add to the beginning and I am going to work on a few actual outros and intros for the game. I am currently messing around with some, jumping, shooting, ...
by JackTMohn
Sat Jun 29, 2013 4:37 pm UTC
Forum: Community Development
Topic: Smoothness and Play-ability.
Replies: 11
Views: 16780

Re: Smoothness and Play-ability.

Yes, indeed I have been playing modern First Person Shooters a lot and that may be why I find it so hard to play at first. I never had a gaming computer till recently so it's giving me a whole new spectrum of gaming to explore! Can't wait to see the tournament!

by JackTMohn
Sat Jun 29, 2013 6:52 am UTC
Forum: General Discussion
Topic: Sound Design Feedback
Replies: 9
Views: 9701

Sound Design Feedback

This is a rough sound design that I worked on after playing the game for a little bit. Nothing is for sure to be used, or completely finished. Tell me what you guys think, and if there are some sounds in areas that I missed or should really focus on, let me know! -> https://www.youtube.com/watch?v=X...
by JackTMohn
Sat Jun 29, 2013 6:44 am UTC
Forum: General Discussion
Topic: Introduce Yourself
Replies: 126
Views: 140032

Re: Introduce Yourself

Here is some rough designs I threw together. It isn't anything final, but just almost everything a level will need. Some sounds need to be more technical, I guess the word would be but, it is again, just a rough edit. Haha -> https://www.youtube.com/watch?v=XHQLm2K_d98 I will let you know if I need ...
by JackTMohn
Sat Jun 29, 2013 6:39 am UTC
Forum: Community Development
Topic: Smoothness and Play-ability.
Replies: 11
Views: 16780

Re: Smoothness and Play-ability.

Okay, I see. I suppose it may just be that I usually do not play this type of game. Haha, the bots do seem to know all the tricks though, it takes me a good 2 full clips to kill a normal enemy because they are moving around so much. I like the fast paced gameplay I just wasn't sure if it was somethi...