Search found 216 matches
- Fri Aug 10, 2012 4:27 am UTC
- Forum: Community
- Topic: Set g_unlagged to 0 on EU server?
- Replies: 22
- Views: 21178
Re: Set g_unlagged to 0 on EU server?
I love what you are saying forty-two, but I simply don't think it's possible. It really is, it's just up to who ever has the rcon to turn unlagged off. That being said GPP changes have been base around unlagged so when you use lagged in unvanquished or the GPP it is stupid how much hits don't hit. ...
- Thu Aug 09, 2012 2:45 pm UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 134382
Re: Small ideas & miscellaneous suggestions!
I suggest that there be an interactive tutorial when you first join a server in unvanquished, that shows new players how to play. or this tutorial could be on an empty map, and they need to complete sections of the tutorial to continue. This is a pretty good idea, since this game does have a bit of...
- Thu Aug 09, 2012 10:44 am UTC
- Forum: Ideas & Suggestions
- Topic: TK Compensation
- Replies: 23
- Views: 18768
Re: TK Compensation
KenuR wrote:Feels gimmicky, there should be another way to solve this problem.
IMO to have friendly fire turned off by default is the best option.
This.
Also stop trolls and newbs from accidentally killing their own base.
- Thu Aug 09, 2012 4:22 am UTC
- Forum: Troubleshooting
- Topic: No Servers?
- Replies: 6
- Views: 6151
Re: No Servers?
There's a bit of a bug with the autogen.cfg (it's happened to everyone). You pretty much just need to open your autogen.cfg with notepad, find the line "seta protocol 85" and change it to "seta protocol 86" (deleting the line all together works just as well) and then save. I'm no...
- Mon Aug 06, 2012 12:42 am UTC
- Forum: Ideas & Suggestions
- Topic: Luci 1.1
- Replies: 21
- Views: 16604
Re: Luci 1.1
What about luci speed? I love the speed in 1.2. I have tons of experience in 1.1 and gpp, and, in my personal opinion, I like gpp's luci speed a lot better. It allows you to predict movement of the aliens a lot better and it feels more skillful/less random when you get a kill with it. The speed of ...
- Mon Aug 06, 2012 12:40 am UTC
- Forum: Ideas & Suggestions
- Topic: Small ideas & miscellaneous suggestions!
- Replies: 183
- Views: 134382
Re: Have an idea? Read this first! General guidelines and FAQ
Comment on the pulse: Since there have been complaints that the pulse is rather lackluster at it's niche (destroying bases and killing stuff), I was thinking that a bit of splash could do it good (especially since it's mid range, with lag). This would help it become more than a substitute for luci ...
- Sun Aug 05, 2012 3:15 am UTC
- Forum: Ideas & Suggestions
- Topic: Unvanquished Perk System :D (please read all)
- Replies: 24
- Views: 20274
Re: Unvanquished Perk System :D (please read all)
Pile them here. http://unvanquished.net/forum/showthread.php/239-Small-ideas-amp-miscellaneous-suggestions!?p=2193#post2193 Or... you could actually think about your idea and ask yourself... Would this actually work well and make the game better Would it be balanced if implemented Is this another o...
- Fri Aug 03, 2012 1:14 am UTC
- Forum: Ideas & Suggestions
- Topic: Idea: melee weapons
- Replies: 21
- Views: 19510
Re: Idea: melee weapons
I don't think any mele for humans is necessary. Seeing as the whole advantage of being a humans is having range (and trying to keep that distance).. and the whole advantage of aliens is being deadly at melee range (and trying to close the distance). [stupid-idea]Well if you're going to give humans m...
- Thu Aug 02, 2012 9:52 am UTC
- Forum: Troubleshooting
- Topic: Invalid GUID
- Replies: 18
- Views: 12761
Re: Invalid GUID
crazyM3N- wrote:Has this error been fixed yet? I am still getting it
you're not alone
- Thu Aug 02, 2012 3:11 am UTC
- Forum: Ideas & Suggestions
- Topic: Gameplay elements
- Replies: 31
- Views: 25021
Re: Gameplay elements
kharnov wrote:... or you can just shoot at the eggs?
But I need my precious ammo for killwhoring :(