Search found 216 matches

by Khaoz
Fri Aug 10, 2012 4:27 am UTC
Forum: Community
Topic: Set g_unlagged to 0 on EU server?
Replies: 22
Views: 21178

Re: Set g_unlagged to 0 on EU server?

I love what you are saying forty-two, but I simply don't think it's possible. It really is, it's just up to who ever has the rcon to turn unlagged off. That being said GPP changes have been base around unlagged so when you use lagged in unvanquished or the GPP it is stupid how much hits don't hit. ...
by Khaoz
Thu Aug 09, 2012 2:45 pm UTC
Forum: Ideas & Suggestions
Topic: Small ideas & miscellaneous suggestions!
Replies: 183
Views: 134382

Re: Small ideas & miscellaneous suggestions!

I suggest that there be an interactive tutorial when you first join a server in unvanquished, that shows new players how to play. or this tutorial could be on an empty map, and they need to complete sections of the tutorial to continue. This is a pretty good idea, since this game does have a bit of...
by Khaoz
Thu Aug 09, 2012 10:44 am UTC
Forum: Ideas & Suggestions
Topic: TK Compensation
Replies: 23
Views: 18768

Re: TK Compensation

KenuR wrote:

Feels gimmicky, there should be another way to solve this problem.
IMO to have friendly fire turned off by default is the best option.

This.

Also stop trolls and newbs from accidentally killing their own base.

by Khaoz
Thu Aug 09, 2012 4:22 am UTC
Forum: Troubleshooting
Topic: No Servers?
Replies: 6
Views: 6151

Re: No Servers?

There's a bit of a bug with the autogen.cfg (it's happened to everyone). You pretty much just need to open your autogen.cfg with notepad, find the line "seta protocol 85" and change it to "seta protocol 86" (deleting the line all together works just as well) and then save. I'm no...
by Khaoz
Mon Aug 06, 2012 12:42 am UTC
Forum: Ideas & Suggestions
Topic: Luci 1.1
Replies: 21
Views: 16604

Re: Luci 1.1

What about luci speed? I love the speed in 1.2. I have tons of experience in 1.1 and gpp, and, in my personal opinion, I like gpp's luci speed a lot better. It allows you to predict movement of the aliens a lot better and it feels more skillful/less random when you get a kill with it. The speed of ...
by Khaoz
Mon Aug 06, 2012 12:40 am UTC
Forum: Ideas & Suggestions
Topic: Small ideas & miscellaneous suggestions!
Replies: 183
Views: 134382

Re: Have an idea? Read this first! General guidelines and FAQ

Comment on the pulse: Since there have been complaints that the pulse is rather lackluster at it's niche (destroying bases and killing stuff), I was thinking that a bit of splash could do it good (especially since it's mid range, with lag). This would help it become more than a substitute for luci ...
by Khaoz
Sun Aug 05, 2012 3:15 am UTC
Forum: Ideas & Suggestions
Topic: Unvanquished Perk System :D (please read all)
Replies: 24
Views: 20274

Re: Unvanquished Perk System :D (please read all)

Pile them here. http://unvanquished.net/forum/showthread.php/239-Small-ideas-amp-miscellaneous-suggestions!?p=2193#post2193 Or... you could actually think about your idea and ask yourself... Would this actually work well and make the game better Would it be balanced if implemented Is this another o...
by Khaoz
Fri Aug 03, 2012 1:14 am UTC
Forum: Ideas & Suggestions
Topic: Idea: melee weapons
Replies: 21
Views: 19510

Re: Idea: melee weapons

I don't think any mele for humans is necessary. Seeing as the whole advantage of being a humans is having range (and trying to keep that distance).. and the whole advantage of aliens is being deadly at melee range (and trying to close the distance). [stupid-idea]Well if you're going to give humans m...
by Khaoz
Thu Aug 02, 2012 9:52 am UTC
Forum: Troubleshooting
Topic: Invalid GUID
Replies: 18
Views: 12761

Re: Invalid GUID

crazyM3N- wrote:

Has this error been fixed yet? I am still getting it

you're not alone

by Khaoz
Thu Aug 02, 2012 3:11 am UTC
Forum: Ideas & Suggestions
Topic: Gameplay elements
Replies: 31
Views: 25021

Re: Gameplay elements

kharnov wrote:

... or you can just shoot at the eggs?

But I need my precious ammo for killwhoring :(