Search found 124 matches

by kangz
Tue Feb 18, 2014 10:33 pm UTC
Forum: Community
Topic: Ouverture du forum francophone
Replies: 12
Views: 14893

Re: Ouverture du forum francophone

Non j'étais pas dans les RoC (à moins que tu ne parles à Morahis) mais il y avait un autre Kang à un moment, peut-être que c'est lui dont tu te souviens.

by kangz
Tue Feb 18, 2014 6:52 pm UTC
Forum: Community
Topic: Ouverture du forum francophone
Replies: 12
Views: 14893

Re: Ouverture du forum francophone

Oui, j'étais dans les CY, t'es vraiment un vieux joueur si tu t'en souviens ^^

by kangz
Fri Feb 14, 2014 8:13 pm UTC
Forum: Ideas & Suggestions
Topic: Tying a command's output to a console
Replies: 1
Views: 2428

Tying a command's output to a console

Someone on the channel suggested that output and the completion of a command could be tied to the console it was ran in. It makes a lot of sense for completion but maybe a bit less for the output. In this commit I implemented it roughly: it introduces a new log level called Print that behaves a bit ...
by kangz
Mon Feb 03, 2014 6:53 pm UTC
Forum: Off-topic
Topic: February 3rd
Replies: 2
Views: 4452

Re: February 3rd

:advgranger: :beer: :granger:

by kangz
Fri Jan 31, 2014 11:24 pm UTC
Forum: General Discussion
Topic: Big changes to the Filesystem
Replies: 5
Views: 6379

Big changes to the Filesystem

As part of the effort to modernize our engine   we completely rewrote the the filesystem, the code responsible for finding and loading the game assets. Perhaps the most visible change is that the home path, the directory where the user configuration and downloaded pk3s live, has changed. On Windows ...
by kangz
Thu Jan 30, 2014 12:56 am UTC
Forum: Models
Topic: Drill (2)
Replies: 97
Views: 125681

Looking good so far, so only problem I see is that the attach point between the feet and the main part seems a little weak (even compared to te sketch). Also it is a bit slim so the feet will be out of the bounding box.

by kangz
Sat Jan 18, 2014 4:54 pm UTC
Forum: Troubleshooting
Topic: About setting variables (client side)
Replies: 4
Views: 5102

Re: About setting variables (client side)

Should be fixed with c0a8d275d

by kangz
Fri Jan 17, 2014 6:19 pm UTC
Forum: Troubleshooting
Topic: About setting variables (client side)
Replies: 4
Views: 5102

Re: About setting variables (client side)

I'm pretty sure that the following works set joy1 "exec configuracion/controles/joystick/eligejoy.cfg; set nextjoy \"vstr joy2\"" Basically since the engine-upgrade merge /set takes only one "word" as the value to give to the cvar, where the word can be a quoted string....
by kangz
Mon Jan 06, 2014 6:21 pm UTC
Forum: Troubleshooting
Topic: Alpha 0.23, Serverside, I can not run custom commands.
Replies: 2
Views: 3443

Re: Alpha 0.23, Serverside, I can not run custom commands.

Happy new year to you too and thank you for the bug report. I made some changes to the code and I forgot (actually didn't know about) user-defined admin commands.

This commit should fix it, you can use it by compiling from sources.

by kangz
Tue Dec 24, 2013 10:05 am UTC
Forum: Off-topic
Topic: Idea: TrueSee postprocessing
Replies: 3
Views: 4441

Re: Idea: TrueSee postprocessing

:advgranger: :beer: :granger: