If you have trouble registering or do not receive a verification e-mail, please ask for help in chat.

Search found 150 matches

by freem
Sun Sep 26, 2021 8:22 am UTC
Forum: General Discussion
Topic: binds and config files
Replies: 2
Views: 42

Re: binds and config files

Can I create a unique config file for each team with custom key binds, just as in Tremuous, or does it have to be done using the console only? There has been recent effort to have a lot more binds (all actions required to play, at least) configurable directly from the in-game user interface. But ye...
by freem
Sun Sep 26, 2021 12:21 am UTC
Forum: Ideas & Suggestions
Topic: adaptative AI
Replies: 4
Views: 121

Re: adaptative AI

so a builder is to be considered a useless one?
by freem
Sun Sep 26, 2021 12:19 am UTC
Forum: Ideas & Suggestions
Topic: Gameplay Overhaul
Replies: 17
Views: 467

Re: Gameplay Overhaul

Corpses could "simply" made as entities, like grenades btw, and thus it would be possible to interact with them, instead of them being just ammo or shots or ghosts.
Just sayin'
by freem
Sun Sep 26, 2021 12:15 am UTC
Forum: Troubleshooting
Topic: Lets discuss Tyrant
Replies: 16
Views: 7548

Re: Lets discuss Tyrant

The problem of explosions is, it's only a danger for the close range attacker, which means, the aliens. For humans, the fact buildings explodes is an advantage which helps defense. But yes, I also like the idea of explosions. The problem I meant to show is that they only currently contribute to make...
by freem
Mon Sep 20, 2021 11:51 pm UTC
Forum: Community Development
Topic: bot improvements mod
Replies: 28
Views: 1716

Re: bot improvements mod

I'll try to answer as best as I can, but, the most important thing is, thanks for testing and saying your opinion! > Bots often retreat when it's not a good idea. well, it depends on their skills, and SK5 is for average players. You're stronger than I. The retreat condition is, of course, previsible...
by freem
Sat Sep 18, 2021 9:35 pm UTC
Forum: Community Development
Topic: bot improvements mod
Replies: 28
Views: 1716

Re: bot improvements mod

Release 15: ⋅  fix the old stamina problem. Bots now properly manage their stamina, not running if they have less stamina than what would be required for 1.1 jump, until they have enough for 2 jumps. The values are arbitrary, I might change them in future, but I think they good. ⋅&nbs...
by freem
Sat Sep 18, 2021 2:23 pm UTC
Forum: Ideas & Suggestions
Topic: adaptative AI
Replies: 4
Views: 121

Re: adaptative AI

The question is more about having AI's skill changing as people join or leave, depending on people's skills, not about having same skill level for aliens and humans (that's an interesting question too, though, considering the fact there's few cons to this). For that, it's needed to evaluate people's...
by freem
Thu Sep 16, 2021 2:41 am UTC
Forum: Ideas & Suggestions
Topic: Gameplay Overhaul
Replies: 17
Views: 467

Re: Gameplay Overhaul

Well, I received similar returns from by gamer brother, he said, a game with different sides is too hard to balance and he'd prefer a game with symmetric sides. This is, of course, less interesting to play (for veterans?), but we did had a mod for AvA and HvH, and I think we somehow should strive to...
by freem
Wed Sep 15, 2021 10:48 pm UTC
Forum: Ideas & Suggestions
Topic: Fixing the tyrant
Replies: 20
Views: 10461

Re: Fixing the tyrant

The blue hitbox is basically how melee works in Savage XR: From what I understand, in unv, that's the same. And this is what feels so wrong, for ranged fighters: the fact BBoxes don't match at all the models. Maybe the BBoxes are too generous, though. Sadly, it is not currently possible to have &qu...
by freem
Wed Sep 15, 2021 10:39 pm UTC
Forum: Ideas & Suggestions
Topic: adaptative AI
Replies: 4
Views: 121

adaptative AI

Hello. What do you think about adaptative AIs? That is, AI which balance imbalanced teams. Teams can be imbalanced by 2 things: the number of players, and the skill of players. How would you imagine having AI to balance those situations while not making infinite games? This is a complex topic, so pl...

Go to advanced search