I will do my best to be there.
Search found 10 matches
- Fri Mar 08, 2013 3:26 am UTC
- Forum: Community
- Topic: Development Game [ March 9, 2013 ]
- Replies: 12
- Views: 11698
- Fri Mar 08, 2013 3:21 am UTC
- Forum: General Discussion
- Topic: Introduce Yourself
- Replies: 126
- Views: 89519
Re: Introduce Yourself
Hello, I'm Erwin. I used to play trem about a year ago. But, trem unfortunately died shortly after I left for training. I also pretended to help with tremz and unvanquished. In reality, it was more like, "hey, I'm a community member, I want to be part of all the drama!" Also used to be a m...
- Wed Mar 06, 2013 7:16 pm UTC
- Forum: Community
- Topic: GT: What you want, when you need it!
- Replies: 43
- Views: 64826
Re: GT: What you want, when you need it!
Noob clan.
That is all. Everyone back to work or the granger gets it.
- Mon Jul 30, 2012 7:33 pm UTC
- Forum: General Discussion
- Topic: new human animations
- Replies: 47
- Views: 35963
Re: new human animations
Excellent work Gavlig! However, I do think that it's unrealistic for a human to be running with a weapon at his shoulder. You're animation would be raised from an 8.5 to a 9.5 (in my humble opinion) if you would add proper stances for each stage of movement. For instance, when walking, the weapon is...
- Fri Jun 08, 2012 1:59 pm UTC
- Forum: Ideas & Suggestions
- Topic: Idea: Granger Spit Temporarily Seals Doors
- Replies: 17
- Views: 13964
Re: Idea: Granger Spit Temporarily Seals Doors
Disabling human base defenses would be OP to say the least.
I do, however, think that granger door spit could be an interesting strategic addition to the game. Of course, it would have to be balanced, but I think it could be quite fun.
- Tue May 08, 2012 12:47 pm UTC
- Forum: General Discussion
- Topic: Score vs Frags/Kills
- Replies: 35
- Views: 27046
Re: Score vs Frags/Kills
IMHO, score>kills/frags. I don't agree that unpowered buildings shouldn't really count towards score. The destruction of valuable BP can be a huge strategic asset to either team, powered or not. However, it is obviously not difficult to kill unpowered buildings. So, in my humble opinion, the score v...
- Mon Apr 16, 2012 9:15 am UTC
- Forum: General Discussion
- Topic: new tyrant animation
- Replies: 24
- Views: 24053
Re: new tyrant animation
Excellent work gavling.
- Thu Apr 12, 2012 5:37 pm UTC
- Forum: Ideas & Suggestions
- Topic: Alternate game modes?
- Replies: 27
- Views: 25593
Re: Alternate game modes?
GRANGER IS NOT FOR CAPTURE! NO! NOT EVEN ONCE!
- Thu Apr 12, 2012 5:37 pm UTC
- Forum: General Discussion
- Topic: New here...a few questions
- Replies: 8
- Views: 9327
Re: New here...a few questions
The TremZ team has the same guns as Unvanqushed but have decided to start again from square one essentially models wise. . Not to be belligerent or confrontational, but TremZ didn't decide anything when it came to models. The original creator of the models removed his permission for TremZ to use th...
- Thu Mar 08, 2012 10:34 pm UTC
- Forum: Community
- Topic: GT: What you want, when you need it!
- Replies: 43
- Views: 64826
Re: GT: What you want, when you need it!
Fuma wrote:I can confirm that GT is indeed very firm.
I second this.