Search found 102 matches

by DwarfVader
Wed Sep 19, 2012 10:43 am UTC
Forum: Ideas & Suggestions
Topic: reward system
Replies: 16
Views: 11849

reward system

I mentioned this some time ago in an irc chat, but didn't get a clearly response so: ... Is it possible, to use the stock enemy-territory reward system to better (in a more polished sense?) indicate the Stage (1-3) changes during game? Given that these mechanics (stil?) exists in the deamon egine, i...
by DwarfVader
Wed Sep 19, 2012 9:54 am UTC
Forum: Ideas & Suggestions
Topic: minor menu changes (extensions)
Replies: 6
Views: 5179

Re: minor menu changes (extensions)

Oh my ...well, i described these (possible) changes from a user's point of View: and that is through the menu options I've mentioned. Remember, its only a suggestion, you (whoever in the unvanquished devteam) don't need to implement it, if you don't like it, or feel that it is too hard to implement,...
by DwarfVader
Tue Sep 18, 2012 10:23 pm UTC
Forum: Ideas & Suggestions
Topic: minor menu changes (extensions)
Replies: 6
Views: 5179

minor menu changes (extensions)

hi all, i came across this while, browsing and reading the sourcecode on github, because i was bored, because there are no more than 3-4 human players at once on the official server to mess with ;)... Anyway: I would like to see little changes made to the tutorial and teamoverlay option in the menu:...
by DwarfVader
Fri Sep 14, 2012 12:21 pm UTC
Forum: Troubleshooting
Topic: in game name change via menu
Replies: 5
Views: 4897

Re: in game name change via menu

@ViruS: i don't exactly know witch one does permanently write to the cfg file and witch command only sets the variable for the session beeing. But as i used the seta command in the past and my name is colored since then, i guess its the "seta" command to write out variables to your cfg fil...
by DwarfVader
Fri Sep 14, 2012 7:47 am UTC
Forum: Troubleshooting
Topic: in game name change via menu
Replies: 5
Views: 4897

Re: in game name change via menu

Nice! Thanks. I think thread can be closed ;)

greetz
DwarfVader

by DwarfVader
Thu Sep 13, 2012 11:28 pm UTC
Forum: Troubleshooting
Topic: in game name change via menu
Replies: 5
Views: 4897

in game name change via menu

Error Description: changing the name while allready ingame via the menu doesn't work. Error Behavior: only the first letter gets written. Reproduce procedure: f.e try to colorize your allready existing name with ESC sequenzes (^+0-9) and/or change name via menu settings. Possible workaround: use ste...
by DwarfVader
Tue Sep 11, 2012 7:01 pm UTC
Forum: General Discussion
Topic: Human Male Name Contest
Replies: 30
Views: 23604

Re: Human Male Name Contest

@viruS "Grunt" is common military slang for an ordinary soldier not belonging to any special unit. just normal infantry ... maybee thats why you hear it that often.

by DwarfVader
Tue Sep 11, 2012 12:47 pm UTC
Forum: Ideas & Suggestions
Topic: 1st person gun View standard
Replies: 10
Views: 10293

Re: 1st person gun View standard

hey guys, just to make this clear ... I have no, whatsoever experience in modeling/animating game realted stuff. I do java programming with the swing toolkit. thats all :-) So if something or everything i suggest here or ask to talk about is not, or only doable with an exorbitant amount of work, ple...
by DwarfVader
Tue Sep 11, 2012 7:13 am UTC
Forum: General Discussion
Topic: Human Male Name Contest
Replies: 30
Views: 23604

Re: Human Male Name Contest

Grunt was my first choice ...but as this seems to be a very serious discussion...
I would like to go with "George W." now...

greetz from germany :p
DwarfVader

by DwarfVader
Tue Sep 11, 2012 6:59 am UTC
Forum: Ideas & Suggestions
Topic: 1st person gun View standard
Replies: 10
Views: 10293

Re: 1st person gun View standard

I came up with the colorsheme idea ( and the standardization atempt for all the guns ) in the first place, because i felt that some of the weapons look more rich in detail while others don't. To level this out a bit, i thought to enrich/enhance the colorsheme of some guns would be the easiest way to...