Search found 245 matches

by Gireen
Mon Jun 26, 2023 8:17 am UTC
Forum: Ideas & Suggestions
Topic: Why not use Rust for BT?
Replies: 3
Views: 34083

Re: Why not use Rust for BT?

Yes its possible to create third party programs to control bots. In my case i did that with javascript and send commands to the server. But this works only for high level control of bots, else you have to recreate and simulate more and more of the engines gamestate and rules. And sooner or later you...
by Gireen
Sat Apr 22, 2023 10:04 pm UTC
Forum: General Discussion
Topic: gameplay: to hard-code or to not hard-code, that is the question
Replies: 13
Views: 37343

Re: gameplay: to hard-code or to not hard-code, that is the question

I think that would become more complicated to use. currently this would be only int buildTime = BG_Buildable( buildable )->buildTime; I see now a bit the problem with cvars usage in code. How would it be to use cvars only as an interface for players and storage for values. instead of reading config ...
by Gireen
Sat Apr 22, 2023 7:12 pm UTC
Forum: General Discussion
Topic: gameplay: to hard-code or to not hard-code, that is the question
Replies: 13
Views: 37343

Re: gameplay: to hard-code or to not hard-code, that is the question

My opinion on this is Cvars to the max :grin: Let players and server owners experiment as much as they want. It outsources testing and experimenting and if there come up interesting changes they could be adapted. It also offers a gateway for players to become interested in modding and could bring mo...
by Gireen
Sun Apr 09, 2023 11:55 am UTC
Forum: General Discussion
Topic: General thoughts on Unvanquished - project wise
Replies: 7
Views: 9902

Re: General thoughts on Unvanquished - project wise

I don't think there is much real conflict, one could think otherwise by listening to our designated grumpy old man, but he also likes to exaggerate :grin: But that's also a part of the unv family, there are voices of different amounts of considerateness and opposing opinions that assemble to build s...
by Gireen
Sat Mar 18, 2023 10:54 pm UTC
Forum: General Discussion
Topic: Bug-Alien combat game (tabletop) - Inspiration for Round based Gameplay!
Replies: 4
Views: 11928

Re: Bug-Alien combat game (tabletop) - Inspiration for Round based Gameplay!

How would the round based part work?

I had also thought about having some framework to divide the game in different phases of building, attacking and defending.
Something like that could make 1v1 more feasible but i fear it would also make the game more stale with less freedom and more repetition.

by Gireen
Thu Feb 23, 2023 1:51 am UTC
Forum: General Discussion
Topic: make a server
Replies: 5
Views: 9393

Re: make a server

by Gireen
Tue Jan 31, 2023 4:49 pm UTC
Forum: Ideas & Suggestions
Topic: make low aliens dangerous in their base, even to battlesuits
Replies: 10
Views: 23098

Re: make low aliens dangerous in their base, even to battlesuits

This. Look at date. What has been changed? Nothing. No hope for this game anymore. You can look for a future news post that proves you wrong. :bsuit: https://unvanquished.net/upcoming-gameplay-changes/ The easier evolving made base defense much better. Before that aliens had to leave the base to ev...
by Gireen
Mon Jan 09, 2023 6:47 pm UTC
Forum: Ideas & Suggestions
Topic: make low aliens dangerous in their base, even to battlesuits
Replies: 10
Views: 23098

Re: make low aliens dangerous in their base, even to battlesuits

GORE wrote: Mon Jan 09, 2023 5:13 pm UTC

It's too late now this game is forgotten and uninstalled. :thumbdown:

Just saying since this topic was started, two years ago, game activity has quadrupled or so (at some times even more). :grin:
Image

by Gireen
Thu Nov 17, 2022 4:35 pm UTC
Forum: General Discussion
Topic: Number of Callvote
Replies: 10
Views: 7334

Re: Number of Callvote

that would be indeed a good addition, votes for the limit could only be counted if there are more then one player

by Gireen
Wed Nov 09, 2022 7:13 pm UTC
Forum: Off-topic
Topic: "Clan"
Replies: 7
Views: 10471

Re: "Clan"

Oh nice i didn't know that was there in the profile to add. :bsuit: