Search found 7 matches

by Sweet
Sat Nov 05, 2022 10:13 am UTC
Forum: General Discussion
Topic: Number of Callvote
Replies: 10
Views: 258

Re: Number of Callvote

It should not be possible for users the change to vote limit, it is set in the server configuration. One reason to set a limit on votes is this: players can prevent useful votes by repeatedly spamming useless votes. This works, as we can only have one vote at a time. So I'm not sure if disabling the...
by Sweet
Sat Nov 05, 2022 10:06 am UTC
Forum: General Discussion
Topic: Number of Callvote
Replies: 1
Views: 53

Re: Number of Callvote

Duplicate, let's continue her: viewtopic.php?t=2346

by Sweet
Sat Nov 05, 2022 9:55 am UTC
Forum: General Discussion
Topic: Number of Callvote
Replies: 10
Views: 258

Re: Number of Callvote

Hi, that is something I completey forgot about when making the bot vote(s). The bot skill vote is not yet in upstream, but the problem is. I am quite sure that this limit was introduced as a spam protection. I agree that we should increase this value, at least a little. Map testing server now uses a...
by Sweet
Wed Sep 14, 2022 9:42 am UTC
Forum: General Discussion
Topic: Why do you guys keep developing the game with no players playing the game?
Replies: 15
Views: 16349

Re: Why do you guys keep developing the game with no players playing the game?

Gireen wrote: Sat Oct 19, 2019 2:57 pm UTC

both :grin:
besides we have a few regular players but its rare that many meet at the same time

That has changed by now.

by Sweet
Wed Sep 14, 2022 9:39 am UTC
Forum: Feedback
Topic: Build points considerations
Replies: 18
Views: 10210

Re: Build points considerations

I would propose to have initial 100bp to exploit for the initial base, with a more accelerated bp recovery, and a 3 drill / leech limit with the current percentage, recovery and bp conditions, but with a limited build radius. The game now has this limit, and server operators may set it to any value...
by Sweet
Sat Aug 13, 2022 6:27 pm UTC
Forum: Ideas & Suggestions
Topic: For "naked" humans
Replies: 2
Views: 561

Re: For "naked" humans

Can be didactic.
You have a point here. Yet players don't see themselves, so this might not have a big effect.
by Sweet
Tue Dec 07, 2021 8:49 am UTC
Forum: General Discussion
Topic: My Bindings for Humans
Replies: 2
Views: 1529

My Bindings for Humans

Recently, i noticed the following useful sequence of commands: buy marmour; buy larmour This tries to buy the medium armour, and if this fails tries to buy the light armour. The effect is to buy the better one of the available armours. One might even include the battle suit: buy bsuit; buy marmour; ...