Search found 21 matches

by Sweet
Sun Apr 23, 2023 6:32 am UTC
Forum: General Discussion
Topic: gameplay: to hard-code or to not hard-code, that is the question
Replies: 13
Views: 4675

Re: gameplay: to hard-code or to not hard-code, that is the question

The wording might be a little confusing to some people. Cvars on a server are typically set in "config files", like config/map/default.cfg . These are different from "config files" like game/configs/weapon/blaster.attr.cfg , which are sent to clients in some package. Changing bla...
by Sweet
Sun Apr 09, 2023 8:46 am UTC
Forum: General Discussion
Topic: General thoughts on Unvanquished - project wise
Replies: 7
Views: 911

Re: General thoughts on Unvanquished - project wise

Some kind of idea for onboarding new contributors That might be a long document if covering every possible thing to contribute to. What would you like to do? The only thing I could find is this: https://wiki.unvanquished.net/wiki/Contributing I'd like to contribute to it - but while - like I've men...
by Sweet
Tue Mar 28, 2023 9:52 am UTC
Forum: Level Design
Topic: Eggs master (need mapping help)
Replies: 10
Views: 1085

Re: Eggs master (need mapping help)

SeanCJ wrote: Mon Mar 27, 2023 10:02 pm UTC

I don't know how many "free evos" sweet had (or has) set up on his server

2 free morph points for aliens every 20 seconds. 200 credits for humans every 120 seconds.

by Sweet
Fri Feb 17, 2023 9:38 pm UTC
Forum: General Discussion
Topic: HEY DO YOU WANT AN AVATAR
Replies: 34
Views: 43896

Re: HEY DO YOU WANT AN AVATAR

Thanks, I like it

by Sweet
Mon Feb 06, 2023 8:58 am UTC
Forum: General Discussion
Topic: Current version 0.54
Replies: 1
Views: 498

Re: Current version 0.54

You did a really good job in the last months/years. Thanks :) I guess there are hundreds of maps. 312 that I know of. Maybe half of them are usable for serious games. Game balance? Hmmm ... I guess this depends on the map. Some maps favor the one, others favor the other side. That is one reason why...
by Sweet
Sun Jan 15, 2023 7:32 am UTC
Forum: Troubleshooting
Topic: map:Nova How to enter the base?
Replies: 2
Views: 625

Re: map:Nova How to enter the base?

You build something in the corner left of the blast door.

by Sweet
Thu Jan 12, 2023 5:18 am UTC
Forum: General Discussion
Topic: commands
Replies: 4
Views: 607

Re: commands

You forgot doom and doomsday.

by Sweet
Mon Jan 09, 2023 5:23 pm UTC
Forum: Ideas & Suggestions
Topic: make low aliens dangerous in their base, even to battlesuits
Replies: 14
Views: 6346

Re: make low aliens dangerous in their base, even to battlesuits

Who cares if a bot behaves strange? I do. Even if they still behave strange, you could help by testing the experimental bot commands on map testing server. Who cares if a player uses the bot icon in their name? Refactoring the UI to include a nice handling of bots will take a little while, at least...
by Sweet
Wed Dec 14, 2022 12:36 pm UTC
Forum: Troubleshooting
Topic: can't run the game
Replies: 11
Views: 1224

Re: can't run the game

I'll see if I find time to build a 32-bit engine.

This is a humble goal to pursue. However, I doubt that there are many i686 Linux users left.

Maybe focussing on ARM would be wiser.

Edit: lol this actually exists.

by Sweet
Wed Dec 14, 2022 8:19 am UTC
Forum: Troubleshooting
Topic: can't run the game
Replies: 11
Views: 1224

Re: can't run the game

What operating system are you using? Did this happen inside a virtual machine?