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by mjt
Mon Aug 31, 2020 9:33 pm UTC
Forum: Level Design
Topic: Why we need a real raytracer for lightmaps rendering
Replies: 27
Views: 50848

Re: Why we need a real raytracer for lightmaps rendering

Ping me if you want a tour: https://github.com/SomaZ/Blender_BSP_Importer/tree/ent-lighting-modding baking external lightmaps (hdr and ldr) baking internal lightmaps (ldr) https://i.ibb.co/8BD2qst/image.png editing lightmap uv tcs and shader uv tcs editing surface normals editing entities baking lig...