It's a good idea. You can also let people choose channels including a developers channel. It'd increase communication.
Search found 5 matches
- Wed Sep 16, 2015 4:55 pm UTC
- Forum: Ideas & Suggestions
- Topic: Global chat?
- Replies: 8
- Views: 10978
- Sat May 30, 2015 10:54 pm UTC
- Forum: Ideas & Suggestions
- Topic: Freedom of development
- Replies: 7
- Views: 7736
Re: Freedom of development
gavlig wrote:You're suggesting to double the amount of work for renderer programmers. Such wow, much freedom
This seems the only disadvantage.
- Sat May 30, 2015 7:50 pm UTC
- Forum: Ideas & Suggestions
- Topic: Freedom of development
- Replies: 7
- Views: 7736
Re: Freedom of development
kharnov wrote:Wouldn't it be "more free" to allow more people's drivers to work?
You can make option to enable modern OpenGL. People, who use Mesa, won't have some effects and will have lower performance.
- Sat May 30, 2015 12:08 pm UTC
- Forum: Ideas & Suggestions
- Topic: Freedom of development
- Replies: 7
- Views: 7736
Re: Freedom of development
kharnov wrote:What does this have to do with freedom of development?
I think you use OpenGL <=3 to make it work on Linux without AMD or Nvidia drivers. You'll be more free, if you can use the latest supported OpenGL version.
- Fri May 29, 2015 2:08 pm UTC
- Forum: Ideas & Suggestions
- Topic: Freedom of development
- Replies: 7
- Views: 7736
Freedom of development
The last time I tried the game, it worked on Intel driver, which means it uses OpenGL <=3.0. Right? But AMD driver supports OpenGL 4.4 (I don't know about Nvidia driver). So why don't you develop the game without restrictions and add an option, which'd be disabled by default, to use OpenGL 4.0+ in f...