Search found 37 matches

by Geno527
Mon Nov 16, 2015 8:54 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Hi guys, I absolutely didn't find the time to learn substance (unfortunately) I'm back on it currently (that's what made me remind you ><), but my other project are taking way too much of my time, so I prefer to give you what I have for now, I need to add more detail and correct some things here and...
by Geno527
Sat Apr 25, 2015 10:49 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Yep, I will not forget :) What format do you need, tga or dds (+ the psd ?) for the texture ? An OBJ or FBX (+ the max) for the mesh ? Because I can already give you what you need to test it in game.

by Geno527
Sat Apr 25, 2015 8:07 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Perfect :D !

I have made the "Third Person" version, here is a comparision :
Image

I think that I will be abble to optimise both version a bit.

by Geno527
Sat Apr 25, 2015 3:51 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Oh, and I've just seen that I totally forgot to submit my reply two weeks ago. I had this wip to show you the baking, I'm sorry ^^ : http://i.imgur.com/VqgfV1F.jpg And I was saying that I still had some little baking problem to solve, and that my texutre was 4096 2048 and can be downgraded to a 2048...
by Geno527
Sat Apr 25, 2015 11:20 am UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

I've won an allegorithmics's substance licence (with the polycount contest : The Throne Room, that's what I was doing in March ^^)
And now I'm learning it with the pulse rifle, textured version is comming very soon :).

by Geno527
Wed Apr 08, 2015 6:11 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

I'm at (approximately) 6500 tri, If I delete some faces (that the player will not see in game (except during some strange animation) I can go down to 6000 (maybe 5000, I'll keep you updated about this ^^).

I had another question, do you accept horizontal texture ? (like 40962048 or 20484096 ?)

by Geno527
Mon Apr 06, 2015 6:29 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

It is April :o, I'm definitely not a recommandable person (but I've been dying under a tons of work a friend asked me to help him to do the last polycount contest so this is what I did during the month March , but the pulse is almost done) The low poly is at 90% and it's the same for the UV. I will ...
by Geno527
Fri Feb 13, 2015 10:50 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Probably yes :)

by Geno527
Mon Jan 19, 2015 6:37 am UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Yes sure :)

I will continue the low poly in march if it's ok for you ?

by Geno527
Sun Jan 18, 2015 8:10 pm UTC
Forum: Models
Topic: Pulse Rifle
Replies: 52
Views: 43571

Re: Pulse Rifle

Thanks a lot, I'm happy to see that there is no rush ^^. So I've got the time to finish the handle (and not the cross as I've said before but in french this part is called "la crosse" ahah). Some detail will be added in the normal with Ndo2. I've already start the Low Poly. http://i.imgur....