Search found 8 matches

by Redsky
Wed Feb 12, 2025 7:43 am UTC
Forum: Maps & Textures
Topic: Generative AI(GAI) and future of asset creation
Replies: 2
Views: 39136

Re: Generative AI(GAI) and future of asset creation

In past two days, during our discussions on the subject I've manage to establish roughly what our current position on the matter is. To illustrate I'll cite chats excerpts of first impressions to the original post. If it looks good, then I don't really care where it comes from (so long as there are ...
by Redsky
Sun Feb 09, 2025 6:03 pm UTC
Forum: Maps & Textures
Topic: Generative AI(GAI) and future of asset creation
Replies: 2
Views: 39136

Generative AI(GAI) and future of asset creation

There is a massive shift coming to market of asset creation that I'd like to address or at least start outlining here. This is not a blog post, nor an advertisement of the methods described below. The purpose of this thread is to gage the position on the subject as it relates to Unv and strategize a...
by Redsky
Tue Mar 05, 2024 9:56 pm UTC
Forum: Map Releases
Topic: Gucior's map pack
Replies: 5
Views: 13836

Re: Gucior's map pack

Great news! :thumbup:

by Redsky
Wed Sep 19, 2012 7:18 pm UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 51658

Re: Female Trooper - Silhouette Concept Art

Little update: I've took 3rd concept, added hair from 7th and that's what I've come up with... again I have a feeling I'm coping something I've seen before. Maybe it's good - as it's suppose to be a little more generic. I may need to change leg pads, to fit more the armadillo armor kind of design. I...
by Redsky
Mon Sep 17, 2012 11:12 pm UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 51658

Re: Female Trooper - Silhouette Concept Art

Have a crack at it... to be fair in concept art it's all about generating concepts that work and not so much about artist's ego. Great picture, I love freshness of your style i'll post my input in a while too. When it comes to rating in games I agree they are a little bit too strict. But maybe it's ...
by Redsky
Sun Jun 24, 2012 9:36 am UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 51658

Re: Female Trooper - Silhouette Concept Art

Key word here is ‘practical’. could you reply with something that is more 'practical' - I need your favorite 3 designs + extra upgrades to make them cooler These are good concepts. My thoughts on them:#8: I think this is the coolest one, but the long hair will make it look awkward. 1. good, long ha...
by Redsky
Sun Jun 24, 2012 12:00 am UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 51658

Re: Female Trooper - Silhouette Concept Art

I've been talking on irc with Stalker and showed him silhouettes. Since he's been with unv forever I wanted to know what he thinks. This is, in a nutshell, what he said: My picks are: #3, #4 and #8 I like the simplicity of #3 but feel it might benefit a bit more from armour on the arms like #8 and p...
by Redsky
Fri Jun 22, 2012 4:35 pm UTC
Forum: Concepts
Topic: Female Soldier: Silhouette
Replies: 26
Views: 51658

Female Soldier: Silhouette

Creating high quality game character model has been something I was aiming to do for quite some time. I admit it's been one of the reasons I returned here. I do understand progress on current model is on temporary hold - it's not my intention to block or interfere with it in any way. I really wish t...