Very good. Sorry, but I just came back to check on Trem 1.2 progress and instead found unconscious dretches in the windowsills, Tyrants sleeping in the hallways, and the humans drinking beer and starting drama around the dead reactor while shooting beer cans off of the dretches. :wtf: Anyways...
Search found 9 matches
- Fri Apr 20, 2012 9:02 pm UTC
- Forum: General Discussion
- Topic: Tremulous community awareness of Unvanquished: question
- Replies: 9
- Views: 11424
- Fri Apr 20, 2012 6:24 pm UTC
- Forum: General Discussion
- Topic: Tremulous community awareness of Unvanquished: question
- Replies: 9
- Views: 11424
Tremulous community awareness of Unvanquished: question
- Fri Apr 20, 2012 4:29 pm UTC
- Forum: Level Design
- Topic: Tremulous map question
- Replies: 3
- Views: 7130
Re: Tremulous map question
StalKermit wrote:It's extremely possible...
That's why, if you've played Unvanquished, you would see a few custom maps and original maps like ATCS.
I see; I did fire it up but no one was on and I haven't taken a look through the .pk3s at all yet.
- Fri Apr 20, 2012 4:08 pm UTC
- Forum: General Discussion
- Topic: Small problem upon opening Unvanquished
- Replies: 1
- Views: 4292
Small problem upon opening Unvanquished
- Fri Apr 20, 2012 4:04 pm UTC
- Forum: Ideas & Suggestions
- Topic: jetpack changes
- Replies: 13
- Views: 17430
Re: jetpack changes
Whatever you do with the jetpack, just please make the sound bearable! I remember I used some mod ... I want to say KX66 but that's not it, one of the changes was it reduced the jetpack down from a Hoover scream to something you could hear yourself think with.
- Fri Apr 20, 2012 3:50 pm UTC
- Forum: Ideas & Suggestions
- Topic: gun weight and player speed
- Replies: 14
- Views: 17525
Re: gun weight and player speed
- Fri Apr 20, 2012 3:46 pm UTC
- Forum: General Discussion
- Topic: new tyrant animation
- Replies: 24
- Views: 32522
Re: new tyrant animation
ViruS wrote:That's freaky yet 'cute' although it shouldn't be. Maybe that's just the model. Looks pretty good though.
Maybe the lack of proper background and lighting? He's on a white background; maybe if he was advancing over the ruined remains of your teammates and base....
- Fri Apr 20, 2012 3:43 pm UTC
- Forum: Level Design
- Topic: Tremulous map question
- Replies: 3
- Views: 7130
Tremulous map question
- Fri Apr 20, 2012 3:40 pm UTC
- Forum: Community Development
- Topic: Video promo of Unvanquished
- Replies: 5
- Views: 9000
Re: Video promo of Unvanquished
I like it!