Search found 21 matches

by PaN61
Fri Aug 16, 2013 11:09 am UTC
Forum: Community
Topic: L8NK L8NK L8NK!!!!
Replies: 5
Views: 7030

Re: L8NK L8NK L8NK!!!!

Hai Geophray~ You sexy beast :P.

by PaN61
Tue Feb 26, 2013 12:31 pm UTC
Forum: General Discussion
Topic: One year later
Replies: 8
Views: 8189

Re: One year later

ViruS wrote:

Intel sux; cannot run GL3 (gl2.1)

This is why you buy a laptop with an external GPU along with the in-built Intel GPU.

by PaN61
Mon Feb 11, 2013 9:35 am UTC
Forum: General Discussion
Topic: System specs?
Replies: 36
Views: 35640

Re: System specs?

My Laptop Specifications: OS: Windows 7 Home Premium (64-bit Operating System) GPU: NVIDIA GeForce 610m with 2GB DDR3 VRAM CPU: Intel Core i5-2450M (Dual Core, 4 Threads @ 2.5GHz with peak being 3.2GHz) RAM: 4GB 1333MHz DDR3 *PaN61, weren't you the one who said this? I'm pretty sure it isn't, it's t...
by PaN61
Wed Jan 16, 2013 11:04 am UTC
Forum: General Discussion
Topic: Weekly update: Jan. 13th
Replies: 22
Views: 20018

Re: Weekly update: Jan. 13th

I certainly haven't been sick of ATCS after all the times I played it. I found it to be pretty balanced as well (Lagged on 1.1).

by PaN61
Sun Jan 06, 2013 3:37 am UTC
Forum: Ideas & Suggestions
Topic: Keyboard layout proposal
Replies: 17
Views: 13908

Re: Keyboard layout proposal

Your binds a bit all over the place, Virus. This is from my bind configuration file: // binds.cfg file for Tremulous // AussieAssault // Version 1.3 // Modified 6/January/2013 //============================================================ // // Binds for Humans + Aliens // bind , "team humans&q...
by PaN61
Sat Jan 05, 2013 12:33 pm UTC
Forum: Ideas & Suggestions
Topic: Keyboard layout proposal
Replies: 17
Views: 13908

Re: Keyboard layout proposal

What I found that works best for me is have all binds in a bind configuration file, that way you don't have to recreate the binds every time in new versions of Unvanquished. Plus it makes editing that much more practical and user friendly. It may not appeal to everyone, but it sure helps in some way...
by PaN61
Wed Jan 02, 2013 7:42 am UTC
Forum: Level Design
Topic: Quick Query about Mapping.
Replies: 20
Views: 19256

Re: Quick Query about Mapping.

Valve's Hammer Editor is mainly used for games that have the Source Game Engine (Which is Valve's Franchise such as Half Life 2). Net Radiant and GTK Radiant (And from memory, QuArK too) are basically the same so whichever one you feel like using and is more comfortable to you. Personally, I've been...
by PaN61
Fri Oct 12, 2012 12:18 pm UTC
Forum: Ideas & Suggestions
Topic: Balancing and Alien attacks
Replies: 29
Views: 20917

Re: Balancing and Alien attacks

I don't remember speccing or seeing you kill helmet/larmour'd humans in 3 hits. That was probably because he wasn't wearing light armour on, or maybe because he was previously damaged. Nope. It was with full health. Headshots dealt 48 damage each hit on the human. So 2 headshots = 96 damage to the ...
by PaN61
Fri Oct 12, 2012 6:09 am UTC
Forum: Ideas & Suggestions
Topic: Balancing and Alien attacks
Replies: 29
Views: 20917

Re: Balancing and Alien attacks

If you aim at the head Virus, and you have seen me countless number of times killing humans with Helmet and Light Armor in 3 bites. Essentially one bite to the head with Helmet on deals 48 damage from a dretch. Therefore equals 2 bites to the head + 1 bite anywhere else and human is killed. EDIT: I ...
by PaN61
Fri Oct 12, 2012 3:06 am UTC
Forum: Ideas & Suggestions
Topic: Balancing and Alien attacks
Replies: 29
Views: 20917

Re: Balancing and Alien attacks

It's just that you aren't as good as the more professional players here. I reckon it's quite balanced as you can deal (for example), stage 1 humans vs dretch, you can kill the human in 2 bites. With stage 2 human with Helmet and Light Armor vs dretch, you can kill the human in 3 bites. And yes, the ...