Search found 16 matches

by kuntiss
Thu Jan 16, 2014 2:04 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

Retopologized leech. Reduced the poly count to 2.7 tris. You can download it from this link https://www.dropbox.com/s/o993lcu8wvq5h ... _model.rar

by kuntiss
Thu Jan 09, 2014 1:53 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

I don't have md5 or iqm I can export with mb, ma, obj, fbx, :S
the map was baked on the 8k but I checked it on 5k and it was working just fine without UV errors. I can extract a another map for 5k too if needed.

by kuntiss
Wed Jan 08, 2014 2:23 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

Should I retopologize it and give the most of details to the maps. I can lower the count fairly much that way?

by kuntiss
Tue Jan 07, 2014 2:12 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

Manage to lower it down to 5.3k. It loses a bit from the shape and the detail when it is lowered. Leech is in the download in below. I put the maps fbx's and obj's of the 8.5k and 5.3k mesh. https://www.dropbox.com/s/o993lcu8wvq5hzf/leech_model.rar I am sorry about not being able to animate. I am re...
by kuntiss
Mon Jan 06, 2014 10:47 am UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

I tried couple of ways to lower the poly count, every time I do it the vines at the end either starts shattering or loses their shapes a lot so the textures don't fit on them at the end =( wire.jpg I am really bad at rigging and animating stuff. I would rather If you can assign the animation to some...
by kuntiss
Sun Jan 05, 2014 5:27 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

Made the renders with maya VRAY again. Regular material this time. I changed the UV set. Remade the normal and diffuse maps. I wasn't able to lower the poly count though. When lower it I just start losing vines. Changed the stem shapes as well too.

last_res.jpg
last_res.jpg (170.57 KiB) Viewed 704 times
by kuntiss
Sat Jan 04, 2014 10:34 am UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

This is what I ended up with. The base mesh is 8.498 polygons. Tried rendering it VRAY SSS using diffuse, sub-scatter map, specular and normal map in Maya.

leech_mesh_1.jpg
leech_mesh_1.jpg (123.33 KiB) Viewed 690 times
by kuntiss
Mon Dec 30, 2013 7:54 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

ok =) Thank you :smile:

by kuntiss
Mon Dec 30, 2013 7:45 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

Thank you :smile: Should start texturing it?

by kuntiss
Mon Dec 30, 2013 4:51 pm UTC
Forum: Models
Topic: Leech (1)
Replies: 43
Views: 3518

Re: Leech

This is detailed version of the leech. You can download the ZTL for Zbrush 4R6 from https://www.dropbox.com/s/rt8c6zx23z14z ... mesh_1.rar if needed.

leech_final_detail.jpg
leech_final_detail.jpg (116.66 KiB) Viewed 729 times