Couple of sounds I made today. Turn up your volume, Sound cloud turns everything down.
Let me know what you think.
Couple of sounds I made today. Turn up your volume, Sound cloud turns everything down.
Let me know what you think.
I still find weapon sounds hard to judge when not played in a tight loop. I think I like Blaster V2 and Lasgun V2 most. Did you try putting them ingame as explained here?
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
https://soundcloud.com/jeff-hind-audio/ ... lc/s-wTNxo
Lucifer Cannon and Lasgun.
Turn up your volume, Sound cloud turns everything down.
Jeff
As already mentioned on IRC, the lucifer cannon sound is quite awesome.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Added a exhaust effect to the Lucifer cannon. Let me know what you think.
Like the first one more. Not sure if it's necessary to add an exhaust effect to the shooting sound itself, we can give the flying energy ball a sound instead.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Hey, could you split your lucifer loadup sound and give us a .wav or .ogg? Another artist, CocaneStyle, did a decent job on the cannon's flash and missile sound and I'd like to try putting both your work together.
He also made (among others) a blaster and lasgun sound. To make a decision we would need to be able to put your sounds ingame, too, so files of your latest versions would be appreciated.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction