Idea: Vacuum

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lamefun
Tyrant
Posts: 371
Joined: Mon Jun 04, 2012 10:29 am UTC

Idea: Vacuum

Post by lamefun »

What if we introduce vacuum into the game? It should behave like this: humans, if unarmored instantly die when they go to vacuum, humans with armor can remain in vacuum one minute and humans with battlesuit for two minutes, but they instantly die if their health is less than 80% (which means, they die from a slightiest scratch). Aliens should just lose N health per second (depending on the class) in vacumm.

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Kynes
Posts: 78
Joined: Tue Mar 06, 2012 10:05 pm UTC

Re: Idea: Vacuum

Post by Kynes »

Map makers can pretty much do everything that you've described.

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ViruS
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Re: Idea: Vacuum

Post by ViruS »

A custom kill function.
i.e.
normal kill functions kill you instantly.
Your method:

Code: Select all

Touching the void
{
If the player has no armour, instant death.
If health < 80  then instant death.
Else If player is wearing larmour+helm, wait 60 seconds.
Else if player is wearing bsuit, wait 120 seconds.
}

I think a better method would be using the drowning code. Also stamina would be more wiseful.
Stamina would decrease by 5% every second in the void/vacuum when not wearing a battlsuit..

Code: Select all

Touching the void
{
If the player has no armour, play drowning timer. (basically after x seconds, he sufficates slowly)
If stamina < 20% && not wearing armour,  then start suffocating.
If health < 50%, && not wearing armour, lose an extra 5% stamina every second. [injuries hurt, take more oxygen]
Else If player is wearing larmour+helm, wait 60 seconds, then play drowning timer
Else if player is wearing bsuit, wait 120 seconds, then play drowning timer.
}

Drowning damage is nerfed depending on how much armour you're wearing i think, like how poison is effected. I haven't looked at the source, so i kinda forgot this stuff.

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