Whales wrote:This is very true. With the projectile speed buff that the pulse got in GPP, it's truly an excellent choice for a high-dps weapon with a high skill cap.
I think the idea of a weapon that can hit around corners is an interesting one, but I'm not sure if it belongs on the human team. As it stands, one of the largest advantages that the aliens have is the ability to ambush around corners. By sitting around a corner, aliens can force an engagement in a favorable location, where they can reach the humans.
Humans already have the engagement advantage, being ranged-weapon based. Giving the humans a weapon that could flush aliens out of corners may give them too much of an advantage in initiating a direct engagement.
As far as the plasma shotgun goes, how is that any different in function from the existing shotgun?
They're just interesting ideas
The idea is to create new weapons that have different niches. The pulse doesn't really have something that it alone is good at. This weapon is good at it. This most definitely does not give humans a huge advantage. If the balls did not explode except on self-destruct, there would be significant skill needed to aim it with good effect. It most definitely belongs on the human team since it keeps the aliens on their toes.
@Shotgun, this is just a different version of normal that plays with params and such. It could possibly replace it. It might not.