New crunch format leading to 4 time faster compression and space saving but break compatibility

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illwieckz
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New crunch format leading to 4 time faster compression and space saving but break compatibility

Postby illwieckz » Sun Feb 11, 2018 7:42 pm UTC

Last edited by illwieckz on Mon Feb 12, 2018 2:08 am UTC, edited 1 time in total.
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illwieckz
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Re: New crunch format leading to 4 time faster compression and space saving but break compatibility

Postby illwieckz » Sun Feb 11, 2018 8:25 pm UTC

This a PR bringing Unity's crunch format to Dæmon:

https://github.com/DaemonEngine/Daemon/pull/70

I verified that if I use that modified engine to load stuff produced by Unity's crunch it works.
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illwieckz
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Re: New crunch format leading to 4 time faster compression and a bit of space saving but breaking compatibility

Postby illwieckz » Sun Feb 11, 2018 11:29 pm UTC

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