Cosmic Tactical Combat Simulator

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Matth
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Cosmic Tactical Combat Simulator

Postby Matth » Thu Jan 19, 2017 3:28 am UTC

Last edited by Matth on Sat Feb 04, 2017 11:43 pm UTC, edited 9 times in total.
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illwieckz
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Re: Cosmic Tactical Combat Simulator

Postby illwieckz » Fri Jan 20, 2017 1:12 am UTC

Hi Math, it's a nice map !

My server is already hosting it and the map is callvotable, I put it in the rotation map. :wink: This is a . :cool:

I added a navmesh sidecar for bot navigation keeping the original pk3 untouched. :bsuit:

I've seen you compressed lightmaps in jpg, do you know you can use lossless webp for that purpose? It's the best choice for lightmaps (lossless, strong compression) since lightmaps can suffer a lot from compression artifacts. :smile:
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Matth
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Re: Cosmic Tactical Combat Simulator

Postby Matth » Fri Jan 20, 2017 4:14 pm UTC

@illwieckz: Thank you!
I didn't know that. I will convert the original .tga lightmaps to webp then :thumbup: .
Can i inlcude your navMeshes in the next release of CTCS?
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Viech
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Re: Cosmic Tactical Combat Simulator

Postby Viech » Fri Jan 20, 2017 4:37 pm UTC

Uh, I nearly forgot about UTCS. Screenshot looking good, need to acquire some time to test it. Making good use of the new texture packages it seems? :smile:
Responsible for: & , (map), (map texture editor), (material file generator), gameplay design & programming, artistic direction
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illwieckz
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Re: Cosmic Tactical Combat Simulator

Postby illwieckz » Fri Jan 20, 2017 8:07 pm UTC

Last edited by illwieckz on Sun Jan 22, 2017 2:14 am UTC, edited 1 time in total.
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Tom
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Re: Cosmic Tactical Combat Simulator

Postby Tom » Sat Jan 21, 2017 12:12 am UTC

Nice remake :thumbup:
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Matth
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Re: Cosmic Tactical Combat Simulator

Postby Matth » Sun Jan 29, 2017 6:46 pm UTC

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illwieckz
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Re: Cosmic Tactical Combat Simulator

Postby illwieckz » Sun Jan 29, 2017 8:31 pm UTC

nice! I updated the map on my server. :bsuit:

I'm hoping to see your niveus recreation one day:

:wink:
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