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The static on HUD
Posted: Sat Mar 29, 2014 8:43 pm UTC
by JOURNEYMAN
Re: The static on HUD
Posted: Sat Mar 29, 2014 11:56 pm UTC
by Viech
Check if r_cameraFilmGrain is disabled.
Re: The static on HUD
Posted: Sun Mar 30, 2014 9:26 am UTC
by Ishq
Re: The static on HUD
Posted: Sun Mar 30, 2014 7:13 pm UTC
by JOURNEYMAN
D:
I'm curious why this feature is even in the game.
Re: The static on HUD
Posted: Sun Mar 30, 2014 10:06 pm UTC
by Viech
JOURNEYMAN wrote:I'm curious why this feature is even in the game.
We all are.
Re: The static on HUD
Posted: Mon Mar 31, 2014 6:09 am UTC
by Ishq
Came with the engine. Probably a test or something.
Re: The static on HUD
Posted: Tue Apr 01, 2014 10:46 am UTC
by ViruS
Yet you removed some somewhat useful things like xbox360 controller compatability.
Re: The static on HUD
Posted: Sat Apr 05, 2014 2:07 am UTC
by JOURNEYMAN
As I mentioned above, this feature could be utilized as an in game effect if the grains can be made more coarse.