Alien Barricade WIP 3D concepts.
I was working on a couple variants of the barricade mainly with either incorporating a small body or a larger one. I was looking at the concept and it didn't have clear attachment points for the tentacles/web wall. So I thought of a spiders body as a potential way to make it lore friendly with the tentacles/webs being shot out of its body. The spider can also work for it to be attached to ceilings/walls instead of just the ground.
I don't know what kind of webs/tentacles would have been the most appropriate as I had to take the animation into consideration. I went with the single strand variation due to the nature that it can attach itself to most of its surrounds --and for the fact that the barricade could be placed anywhere, more elaborate webs might make it harder to animate as well as inflexible to most environments --, easier to animate, and can be retracted back into the body when it "shrinks" within the larger body to "hide" the tentacles.
If the body is too big I was hoping that the main spider body would be the main version, with possible the smaller variant as the shrink/destroyed version. It could possibly regrow into the main body with proper bulging animations. If this is the route taken, I might have to create multiple stages of the metamorphosis, but wouldn't know how complicated that would be to pull off technically.
(I might add hooks to the ends of the tentacles to make it look like it can grab on to surfaces.) I was also thinking the legs can also move or lift up to make it look like the barricade has the sides covered as well from the front view, like how a spider might hang from its web.
Thoughts and suggestions?
Alien Barricade Small Angle View
alien barricade small top view
alien barricade spider body angle view
alien barricade spider body front view
alien barricade spider body side view
alien barricade spider body top view